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Kleaf: add kernel modules in nvidia-oot
1. Add BUILD.bazel file. 2. Add build target of kernel module and required include folder srctree.* in Makefile to fix the build issue 3. The tr (a build tool defined by kleaf in the sandbox) which supported by toybox will cause the conversion of header files to file_define to fail. Fixed it by separating with two tr commands. Bug 4344670 Change-Id: I56dcc148960f3b7703335943281589f42caa9af7 Signed-off-by: Jian-Min Liu <jianminl@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/3066225 Reviewed-by: Laxman Dewangan <ldewangan@nvidia.com> GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>
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14
scripts/conftest/BUILD.bazel
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14
scripts/conftest/BUILD.bazel
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@@ -0,0 +1,14 @@
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# SPDX-License-Identifier: GPL-2.0-only
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# SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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package(
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default_visibility = [
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"//visibility:public",
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],
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)
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filegroup(
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name = "conftest_headers",
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srcs = glob(["**"],
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allow_empty = False,
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),
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)
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@@ -66,7 +66,7 @@ test_header_presence() {
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TEST_CFLAGS="-E -M $CFLAGS"
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file="$1"
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file_define=NV_`echo $file | tr '/.\-a-z' '___A-Z'`_PRESENT
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file_define=NV_`echo $file | tr '/.-' '___' | tr 'a-z' 'A-Z'`_PRESENT
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CODE="#include <$file>"
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