mods: update include guards to comply with uapi

Bug 2657961

Change-Id: I2a2729cd1c34f412909eb8fda17d6cba6359ece3
Signed-off-by: Chris Dragan <kdragan@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvidia/+/2313231
Tested-by: Bharat Nihalani <bnihalani@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
This commit is contained in:
Chris Dragan
2020-03-16 01:56:32 -07:00
committed by Laxman Dewangan
parent fa93fef9fb
commit b5717bdd9f

View File

@@ -18,8 +18,8 @@
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _MODS_H_
#define _MODS_H_
#ifndef _UAPI_MODS_H_
#define _UAPI_MODS_H_
#include <linux/types.h>
@@ -1511,4 +1511,4 @@ struct MODS_IOMMU_DMA_MAP_MEMORY {
_IOW(MODS_IOC_MAGIC, 130, \
struct MODS_IOMMU_DMA_MAP_MEMORY)
#endif /* _MODS_H_ */
#endif /* _UAPI_MODS_H_ */