nv_hawk_owl:Fix 3rd Hawk streaming fail.

Enable video pipe line for Hawk3 i.e video pipe 4 & 5.

Bug 4564878

Change-Id: Ib39a5afc332722e5e8476f689a243f7dc71a6a2c
Signed-off-by: Praveen AC <pac@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/3099879
(cherry picked from commit e3f09d3989)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/3100940
GVS: buildbot_gerritrpt <buildbot_gerritrpt@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
This commit is contained in:
Praveen AC
2024-03-19 15:34:34 +00:00
committed by mobile promotions
parent c73cf3c92a
commit bd232ba9c5

View File

@@ -1,5 +1,5 @@
/* SPDX-License-Identifier: GPL-2.0 */
/* Copyright (c) 2022-2023, NVIDIA CORPORATION & AFFILIATES. All Rights Reserved. */
/* Copyright (c) 2022-2024, NVIDIA CORPORATION & AFFILIATES. All Rights Reserved. */
/*
* hawk_owl_mode_tbls.h - ar0234 sensor mode tables
*/
@@ -530,6 +530,7 @@ static struct index_reg_8 ar0234_Hawk_TripleLink_Dser_Ser[] = {
{0x98, 0x0311, 0x21}, // Pipe X pulls data from port A, pipe Y from port B
{0x98, 0x0316, 0x6b}, // RAW10 to pipe Y
{0x98, 0x0314, 0x6b}, // RAW10 to pipe Y
{0x52, 0x00F4, 0x3f}, // Enable video pipe 0,1,2,3,4,5
/*Tuned params to fix streaming issues */
{0x52, 0x00F0, 0x10}, // Link A ID 0 to pipe 0 // Link A ID 1 to pipe 1