The device names allocated by dev_set_name() need be freed
before module unloading, but they can not be freed because
the kobject's refcount which was set in device_initialize()
has not be decreased to 0.
As comment of device_add() says, if it fails, use only
put_device() drop the refcount, then the name will be
freed in kobejct_cleanup().
device_del() and put_device() can be replaced with
device_unregister(), so call it to unregister the added
successfully devices, and just call put_device() to the
not added device.
Add a release() function to device to avoid null release()
function WARNING in device_release(), it's empty, because
the context devices are freed together in
host1x_memory_context_list_free().
Fixes: 8aa5bcb61612 ("gpu: host1x: Add context device management code")
Signed-off-by: Yang Yingliang <yangyingliang@huawei.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
(cherry picked from commit 55879dad0f3ae8468444b42f785ad79eac05fe5b)
Bug 4876974
Change-Id: I6d9419f429f34022519db428b6a12c361f901c14
Signed-off-by: Jon Hunter <jonathanh@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/3268195
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: buildbot_gerritrpt <buildbot_gerritrpt@nvidia.com>
- Update Makefile to build the legacy chip specific
files according to the below configs.
CONFIG_ARCH_TEGRA_2x_SOC
CONFIG_ARCH_TEGRA_3x_SOC
CONFIG_ARCH_TEGRA_114_SOC
CONFIG_ARCH_TEGRA_124_SOC
CONFIG_ARCH_TEGRA_132_SOC
CONFIG_ARCH_TEGRA_210_SOC
CONFIG_ARCH_TEGRA_186_SOC
CONFIG_ARCH_TEGRA_194_SOC
- Update dev.c/.h to build legacy chip specific
code portions for the respective configs.
Jira HOSTX-5727
Change-Id: I7dbd23ab1c91c859941c4965123bb60e518063fc
Signed-off-by: Santosh BS <santoshb@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/3263215
GVS: buildbot_gerritrpt <buildbot_gerritrpt@nvidia.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Retrieve information for the memory syncpoint shim from the device tree
and add an interface to provide the information to other drivers.
The memory syncpoint shim is a special area on the data backbone,
where each memory page corresponds to a host1x syncpoint. Reading
the page returns the value of the syncpoint, and writing to it
increments the syncpoint by one.
Jira HOSTX-5722
Bug 4919132
Change-Id: Ie892abd754f7543fbc56844dcc40cab3f837e305
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/3252025
GVS: buildbot_gerritrpt <buildbot_gerritrpt@nvidia.com>
Reviewed-by: Santosh BS <santoshb@nvidia.com>
CL 2916412 added a spin loop in Host1x Syncpoint Wait driver to detect
syncpoint threshold expiry condition for the tasks expected
to be completed in a very short time. The objective of this change
was to avoid the creation of Host1x dma fence for very short syncpoint
waits. The downside of this change is adding an extra 5usec penalty
for unexpired syncpoint wait causing perf regression.
This reverts CL 2916412.
Bug 4803002
Change-Id: Ib543a06f4bc3c56123c19375d332b58da650680d
Signed-off-by: Mainak Sen <msen@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/3217067
GVS: buildbot_gerritrpt <buildbot_gerritrpt@nvidia.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
The current code can issue CDMA flushes (DMAPUT bumps) in the middle
of a job, before all opcodes have been written into the pushbuffer.
This can happen when pushbuffer fills up. Presumably this made sense
at some point in the past, but it doesn't anymore, as it cannot lead
to more space appearing in the pushbuffer as it is only cleaned full
jobs at a time.
Mid-job flushes can also cause problems, as in an extreme situation
(seen in practice), the hardware can run through the entire pushbuffer
including the prefix of a partially written job without the driver
being able to process any CDMA updates. This can cause the engine
MLOCK to be taken and held for extended periods as the tail of the
job is not yet available to hardware.
Bug 4606343
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Change-Id: I68ca317150e917428d757d4ee8a68c2c15eaf8de
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/3186138
GVS: buildbot_gerritrpt <buildbot_gerritrpt@nvidia.com>
Reviewed-by: Santosh BS <santoshb@nvidia.com>
Syncpoint IRQs are currently requested in a code path that runs
during resume. Due to this, we get multiple overlapping registered
interrupt handlers as host1x is suspended and resumed.
Rearrange interrupt code to only request IRQs during initialization.
Bug 4658418
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Change-Id: I25e129452aeb39c23aa2d6f6a54729f60390d088
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/3145171
Reviewed-by: Santosh BS <santoshb@nvidia.com>
GVS: buildbot_gerritrpt <buildbot_gerritrpt@nvidia.com>
The OOT variants of the host1x and tegra-drm drivers originally had
a '-next' suffix in the name to differentiate these from the upstream
versions. Now that the OOT drivers are installed under the 'updates'
directory, the '-next' suffix can be dropped because 'kmod' will
prioritise loading the variant in 'updates' over those built from the
kernel tree.
Bug 4410785
Change-Id: I29287ddb935b681a5ee8a3326428eba82715da76
Signed-off-by: Jon Hunter <jonathanh@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/3065465
Reviewed-by: Brad Griffis <bgriffis@nvidia.com>
GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>
Currently, each process holding an open TegraDRM channel reserves
for itself one of the limited number of hardware memory contexts.
Attempting to allocate a channel when all contexts are in use
results in failure.
While we cannot have more contexts than the hardware supports in
active use, idle channels don't necessarily need to have a backing
memory context. As such, in this patch, we add another layer
to allow hardware memory contexts to be "stolen away" by channels
that are in active use, from idle processes.
The way this is implemented, is by keeping track of memory
mappings on each abstracted memory context. If we need to
steal that memory context's backing hardware context, we unmap
everything from it and give it away. When that abstracted
memory context is needed again (re-activated), we attempt
to allocate or steal another hardware context and re-map
the previously unmapped buffers.
Unfortunately, this means additional overhead and unpredictability
at submit time. Submit can fail if we cannot re-allocate a
backing memory context. Future work includes a provision for
un-stealable backing hardware memory contexts for processes
requiring more determinism, as well as optimization and cosmetic
improvements.
Bug 4403250
Bug 4399310
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Change-Id: I3d13e3476f1bff3c4757152254496cddaaafd76a
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/3058905
Reviewed-by: Santosh BS <santoshb@nvidia.com>
GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>
For Linux v6.8, commit ef175b29a242 ("of: Stop circularly including
of_device.h and of_platform.h") updated the OF headers included by these
header files. This breaks the build for various drivers and so fix this
by including the headers that are actually needed for each driver.
Bug 4448428
Change-Id: Ia40ab13f865d5631c96855ecc49145848f99c996
Signed-off-by: Jon Hunter <jonathanh@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/3032442
Reviewed-by: Laxman Dewangan <ldewangan@nvidia.com>
Tested-by: Laxman Dewangan <ldewangan@nvidia.com>
During channel debug information dump, when printing CDMA
opcodes, the circular nature of the CDMA pushbuffer wasn't being
taken into account, sometimes accessing past the end. Change
the printing to take this into account.
Bug 4398831
Bug 4386806
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Change-Id: I3a24da2c310e9414882f7cabbbda5158b6da00a2
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/3034409
Reviewed-by: Rongrong Zhou <rongrongz@nvidia.com>
GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>
The compiler option -Wmissing-prototypes is being enabled globally in
the upstream Linux kernel and this causes build failures for various
drivers. The build failures occur because either the driver is missing
an include file which has the prototype or because the function is not
declared statically when it should be (ie. there are no external users).
Fix the various build failures and enable -Wmissing-prototypes to
prevent any new instances from occurring. Note that the only driver that
is not fixed at the moment is rtl8822ce due to large number of failures
and so build this with '-Wno-missing-prototypes' for now, which is not
different to how it was being compiled prior to this change.
Bug 4404965
Change-Id: Ie5572d23659e0346fa035d645d9043b0a6da5fdc
Signed-off-by: Jon Hunter <jonathanh@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/3027488
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Instead of relying on kernel version to determine if certain functions
or structure are present in the kernel, use the conftest.sh script to
test which functions, structures, etc are present at compile time. This
is beneficial for working with 3rd party Linux kernels that may have
back-ported upstream changes into their kernel and so the kernel version
checks do not work.
Bug 4119327
Change-Id: I56281fa5d95862338bd8a43d6e22225c27590462
Signed-off-by: Jon Hunter <jonathanh@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/2984422
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Add a callback function host1x_syncpt_fence_signaled() to
.signaled op under host1x_syncpt_fence_ops.
.signaled is a optional operation. The change here is a performance
improvement and acts as temporary workaround for sync_file code not
calling enable_signaling.
Bug 4085239
Change-Id: Ief19c2d9af3f504bb1a067bfc9a31b9ef2ecd8fc
Signed-off-by: Santosh BS <santoshb@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/2935867
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>
Building the Android Common Kernel (ACK) with clang exposes build
errors due to const correctness issues in actmon code.
Remove actmon name when it is not necessary.
Set host1x_info var as const.
Set host1x_actmon_entry var as const.
Bug 3974840
Change-Id: I50c1437199ad549f397944aefa535103ed2fa05c
Signed-off-by: Bruce Xu <brucex@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/2921160
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Reviewed-by: Johnny Liu <johnliu@nvidia.com>
GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>
For tasks that execute very quickly, but not quickly enough to be
already complete by the time execution reaches host1x_syncpt_wait,
the proportion of time spent in allocating a fence and invoking
dma_fence_wait_timeout becomes dominating in comparison to the
time it actually takes to execute the task.
To improve wait latency in these cases, replace the current
"is threshold already reached" check with a short spin loop
to catch these situations before going to the heavy machinery.
For longer waits, since this function blocks anyway, the only
negative effect is slightly increased CPU consumption due to
the loop.
Bug 4001325
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Change-Id: I44e99cda88b4bcb33f190884d1a2e5f7588cb775
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvidia/+/2881716
Reviewed-by: Santosh BS <santoshb@nvidia.com>
GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/2916412
The current submission opcode sequence first takes the engine MLOCK,
and then switches to HOST1X class to wait prefences. This is fine
while we only use a single channel per engine and there is no
virtualization, since jobs are serialized on that one channel anyway.
However, when that assumption doesn't hold, we are keeping the
engine locked while not running anything on it while waiting for
prefences to complete.
To resolve this, execute wait commands in the beginning of the job
outside the engine MLOCK. We still take the HOST1X MLOCK because
recent hardware requires register opcodes to be executed within some
MLOCK, but the hardware also allows unlimited channels to take the
HOST1X MLOCK at the same time.
Jira HOSTX-4687
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Change-Id: I783cbc7f1bbd7415fbf0e61163935186b2ba0a44
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/2911124
Reviewed-by: Santosh BS <santoshb@nvidia.com>
GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>