// SPDX-License-Identifier: GPL-2.0-only /* * SPDX-FileCopyrightText: Copyright (c) 2019-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved. */ #include #include #include #include #include /* * dce_wait_cond_wait_interruptible : Wait for a given condition * * @d : Pointer to tegra_dce struct. * @wait : DCE OS wait condition to init. * @reset : Boolean input to indicate if to reset condition. * If reset is set to true, clear wait->complete as soon as we exit from wait (consume wake). * Client can use this, if they want the next dce_wait_cond_wait_interruptible call to * not see the old wait->complete state. * @timeout_ms : Wait timeout in ms. 0 for no timeout. * * Return : 0 if successful, -ETIMEOUT on timeout, -ERESTARTSYS on interrupt. * -EINVAL if invalid input args. * * Note: Since multiple clients wait on a broadcast event, the user is responsible * to reset the condition only when all clients have consumed the call. */ int dce_wait_cond_wait_interruptible(struct tegra_dce *d, struct dce_wait_cond *wait, bool reset, u32 timeout_ms) { int ret = 0; DCE_WARN_ON_NULL(d); if (timeout_ms == 0) { ret = DCE_OS_COND_WAIT_INTERRUPTIBLE(&wait->cond_wait, dce_os_atomic_read(&wait->complete) == 1); } else { ret = DCE_OS_COND_WAIT_INTERRUPTIBLE_TIMEOUT(&wait->cond_wait, dce_os_atomic_read(&wait->complete) == 1, timeout_ms); /** * DCE_OS_COND_WAIT_INTERRUPTIBLE_TIMEOUT returns remaining jiffies * if condition was evaluated to true before timeout. * Set return value to SUCCESS in this case. */ if (ret > 0) ret = 0; } /* Skip reset if interrupted by a signal or any other error. */ if ((ret == 0) && reset) dce_os_atomic_set(&wait->complete, 0); return ret; } /* * dce_wait_cond_signal_interruptible : Wakeup waiting task on given condition * * @d : Pointer to tegra_dce struct. * @wait : DCE OS wait condition to init. * * Return : void */ void dce_wait_cond_signal_interruptible(struct tegra_dce *d, struct dce_wait_cond *wait) { DCE_WARN_ON_NULL(d); /* * Set wait->complete to "1", so if the wait is called even after * "dce_os_cond_signal_interruptible", it'll see the complete variable * as "1" and exit the wait immediately. */ dce_os_atomic_set(&wait->complete, 1); dce_os_cond_signal_interruptible(&wait->cond_wait); } /* * dce_wait_cond_reset : reset condition wait variable to zero * * @d : Pointer to tegra_dce struct. * @wait : DCE OS wait condition to init. * * Return : void */ void dce_wait_cond_reset(struct tegra_dce *d, struct dce_wait_cond *wait) { DCE_WARN_ON_NULL(d); dce_os_atomic_set(&wait->complete, 0); } /** * dce_wait_cond_init : Init DCE OS wait condition * * @d : Pointer to tegra_dce struct. * @wait : DCE OS wait condition to init. * * Return : 0 if successful else error code */ int dce_wait_cond_init(struct tegra_dce *d, struct dce_wait_cond *wait) { int ret = 0; if (dce_os_cond_init(&wait->cond_wait)) { dce_os_err(d, "dce boot wait condition init failed"); ret = -1; goto fail; } dce_os_atomic_set(&wait->complete, 0); fail: return ret; } /** * dce_wait_cond_deinit : de-init dce workqueues related resources * * @d : Pointer to tegra_dce struct. * @wait : DCE OS wait condition to init. * * Return : void */ void dce_wait_cond_deinit(struct tegra_dce *d, struct dce_wait_cond *wait) { DCE_WARN_ON_NULL(d); dce_os_atomic_set(&wait->complete, 0); dce_os_cond_destroy(&wait->cond_wait); } /** * dce_wait_cond_broadcast_interruptible - Signal all waiters of a condition * variable * * @d : Pointer to tegra_dce struct. * @wait : DCE OS wait condition to signal. * * Wake up all waiters for a condition variable. * * The waiters are using an interruptible wait. */ void dce_wait_cond_broadcast_interruptible(struct tegra_dce *d, struct dce_wait_cond *wait) { DCE_WARN_ON_NULL(d); /* * Set wait->complete to "1", so if the wait is called even after * "dce_wait_cond_broadcast_interruptible", it'll see the complete variable * as "1" and exit the wait immediately. */ dce_os_atomic_set(&wait->complete, 1); dce_os_cond_broadcast_interruptible(&wait->cond_wait); }