/* SPDX-License-Identifier: GPL-2.0-only */ /* * Copyright (c) 2015-2023, NVIDIA Corporation. All rights reserved. */ #ifndef TEGRA_VIC_H #define TEGRA_VIC_H /* VIC methods */ #define VIC_SET_FCE_UCODE_SIZE 0x0000071C #define VIC_SET_FCE_UCODE_OFFSET 0x0000072C /* VIC registers */ #define NV_PVIC_MISC_PRI_VIC_CG 0x000016d0 #define CG_IDLE_CG_DLY_CNT(val) ((val & 0x3f) << 0) #define CG_IDLE_CG_EN (1 << 6) #define CG_WAKEUP_DLY_CNT(val) ((val & 0xf) << 16) #define VIC_TFBIF_ACTMON_ACTIVE_MASK_STARVED BIT(0) #define VIC_TFBIF_ACTMON_ACTIVE_MASK_STALLED BIT(1) #define VIC_TFBIF_ACTMON_ACTIVE_MASK_DELAYED BIT(2) #define VIC_TFBIF_ACTMON_ACTIVE_BORPS_ACTIVE BIT(7) /* Firmware offsets */ #define VIC_UCODE_FCE_HEADER_OFFSET (6*4) #define VIC_UCODE_FCE_DATA_OFFSET (7*4) #define FCE_UCODE_SIZE_OFFSET (2*4) /* * VIC AXI read bus is 256-bits width * VIC AXI write bus is 256-bits width */ #define VIC_AXI_RW_BANDWIDTH 512 #endif /* TEGRA_VIC_H */