/* SPDX-License-Identifier: GPL-2.0-only */ /* * Copyright (c) 2019-2023, NVIDIA CORPORATION. All rights reserved. */ #ifndef DCE_COND_H #define DCE_COND_H #include #include struct dce_cond { bool initialized; wait_queue_head_t wq; }; /** * DCE_COND_WAIT - Wait for a condition to be true * * @c - The condition variable to sleep on * @condition - The condition that needs to be true * * Wait for a condition to become true. */ #define DCE_COND_WAIT(c, condition) \ ({\ int ret = 0; \ wait_event((c)->wq, condition); \ ret;\ }) /** * DCE_COND_WAIT_INTERRUPTIBLE - Wait for a condition to be true * * @c - The condition variable to sleep on * @condition - The condition that needs to be true * * Wait for a condition to become true. Returns -ERESTARTSYS * on signal. */ #define DCE_COND_WAIT_INTERRUPTIBLE(c, condition) \ ({ \ int ret = 0; \ ret = wait_event_interruptible((c)->wq, condition); \ ret; \ }) /** * DCE_COND_WAIT_TIMEOUT - Wait for a condition to be true * * @c - The condition variable to sleep on * @condition - The condition that needs to be true * @timeout_ms - Timeout in milliseconds, or 0 for infinite wait. * This parameter must be a u32. Since this is a macro, this is * enforced by assigning a typecast NULL pointer to a u32 tmp * variable which will generate a compiler warning (or error if * the warning is configured as an error). * * Wait for a condition to become true. Returns -ETIMEOUT if * the wait timed out with condition false. */ #define DCE_COND_WAIT_TIMEOUT(c, condition, timeout_ms) \ ({\ int ret = 0; \ /* This is the assignment to enforce a u32 for timeout_ms */ \ u32 *tmp = (typeof(timeout_ms) *)NULL; \ (void)tmp; \ if (timeout_ms > 0U) { \ long _ret = wait_event_timeout((c)->wq, condition, \ msecs_to_jiffies(timeout_ms)); \ if (_ret == 0) \ ret = -ETIMEDOUT; \ } else { \ wait_event((c)->wq, condition); \ } \ ret;\ }) /** * DCE_COND_WAIT_INTERRUPTIBLE_TIMEOUT - Wait for a condition to be true * * @c - The condition variable to sleep on * @condition - The condition that needs to be true * @timeout_ms - Timeout in milliseconds, or 0 for infinite wait. * This parameter must be a u32. Since this is a macro, this is * enforced by assigning a typecast NULL pointer to a u32 tmp * variable which will generate a compiler warning (or error if * the warning is configured as an error). * * Wait for a condition to become true. Returns -ETIMEOUT if * the wait timed out with condition false or -ERESTARTSYS on * signal. */ #define DCE_COND_WAIT_INTERRUPTIBLE_TIMEOUT(c, condition, timeout_ms) \ ({ \ int ret = 0; \ /* This is the assignment to enforce a u32 for timeout_ms */ \ u32 *tmp = (typeof(timeout_ms) *)NULL; \ (void)tmp; \ if (timeout_ms > 0U) { \ long _ret = wait_event_interruptible_timeout((c)->wq, \ condition, msecs_to_jiffies(timeout_ms)); \ if (_ret == 0) \ ret = -ETIMEDOUT; \ else if (_ret == -ERESTARTSYS) \ ret = -ERESTARTSYS; \ } else { \ ret = wait_event_interruptible((c)->wq, condition); \ } \ ret; \ }) int dce_cond_init(struct dce_cond *cond); void dce_cond_signal(struct dce_cond *cond); void dce_cond_signal_interruptible(struct dce_cond *cond); int dce_cond_broadcast(struct dce_cond *cond); int dce_cond_broadcast_interruptible(struct dce_cond *cond); void dce_cond_destroy(struct dce_cond *cond); #endif