Files
linux-nv-oot/drivers/devfreq
Peng Liu 216ab9426c devfreq: podgov: use cycles/sec to estimate load
GPU clock may change within the period of time defined by smooth. Thus
the result of averaging load percentages within smooth window has less
meanning. New method keeps track of active GPU cycle count per time
unit, and average load is average active cycle count divided by
current GPU clock (total cycle count per time unit).

Bug 1963732

Change-Id: I88cfb998f9bcfa0d6d0397f653f8e3096d4b3eed
Signed-off-by: Peng Liu <pengliu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2033266
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2023-04-04 05:18:03 +00:00
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