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1.Make the allocate_fence() thread-safe
2.Update the fence_do_work according to auto
fix: https://nvbugs/4539983
3.Shouldn't creat fence in callback
4.There was typo which mixed ctrl with data.
Bug 4456727
Bug 4451567
Change-Id: If7676c8d77dc40bd5f77927efa7616e7970da183
Signed-off-by: Jason Mei <jianjunm@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/3087944
(cherry picked from commit 396db89160)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/3096906
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>