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In git, we have moved this header to uapi directory, so that it can be installed with the headers_install target. It now has to follow guidelines of well-formed headers usable in userspace programs. * Update SPDX license header. * Don't use kernel CONFIG options. Bug 2657961 Change-Id: Iee2bbfc6c931b5e8c5ee71cef9dfdfbb7f50d114 Signed-off-by: Chris Dragan <kdragan@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvidia/+/2310801 Tested-by: mobile promotions <svcmobile_promotions@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
26 lines
938 B
C
26 lines
938 B
C
/* SPDX-License-Identifier: GPL-2.0 */
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/*
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* mods_internal.h - This file is part of NVIDIA MODS kernel driver.
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*
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* Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
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*
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* NVIDIA MODS kernel driver is free software: you can redistribute it and/or
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* modify it under the terms of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* NVIDIA MODS kernel driver is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with NVIDIA MODS kernel driver.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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/* Note: the original mods.h which contains ioctls is located in
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* include/uapi/misc/mods.h.
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*/
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#include <uapi/misc/mods.h>
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