gpu: nvgpu: fix comment on binding channels to debug session

Bug 1646259

Change-Id: Ieb1ca36c8e883c475174d7bbdb3a215f77f9fb47
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1145715
Reviewed-by: Cory Perry <cperry@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
This commit is contained in:
Deepak Nibade
2016-05-11 18:26:19 +05:30
committed by Terje Bergstrom
parent 911f14e1f4
commit 14ef0dacc9

View File

@@ -490,8 +490,7 @@ struct nvgpu_gpu_get_gpu_time_args {
* session. nvgpu channels (for the same module) can then be bound to such a
* session.
*
* Once a nvgpu channel has been bound to a debugger session it cannot be
* bound to another.
* One nvgpu channel can also be bound to multiple debug sessions
*
* As long as there is an open device file to the session, or any bound
* nvgpu channels it will be valid. Once all references to the session