gpu: nvgpu: remove rcu locks in clk arbiter

RCU's are available only in (linux) kernel. Though they are
able to achieve lockless access in some specific scenarios,
they are heavily dependent on the kernel for their functionality.
E.g. synchronize_rcu(), which depends on the kernel in order to
delimit read side critical sections.

As such it is very difficult to implement constructs analogous
to RCUs in userspace code. As a result the code which depends on
RCU's for synchronization is not portable between OS'es,
especially if one of them is in userspace, viz. QNX.

Also, if the code is not in performance critical path, we can do
with non-RCU constructs.

For clk arbiter code here, RCU's are replaced by the traditional
spinlocks, so that the code could be used by QNX down the line.

Jira VQRM-3741

Change-Id: I178e5958788c8fd998303a6a94d8f2f328201508
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1705535
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
This commit is contained in:
Sourab Gupta
2018-04-30 15:53:22 +05:30
committed by mobile promotions
parent 3dabdf3e6d
commit 2b498cdf8a
3 changed files with 45 additions and 42 deletions

View File

@@ -41,11 +41,12 @@
struct nvgpu_clk_arb {
struct nvgpu_spinlock sessions_lock;
struct nvgpu_spinlock users_lock;
struct nvgpu_spinlock requests_lock;
struct nvgpu_mutex pstate_lock;
struct list_head users;
struct list_head sessions;
struct llist_head requests;
struct list_head requests;
struct gk20a *g;
int status;
@@ -92,7 +93,7 @@ struct nvgpu_clk_dev {
struct nvgpu_clk_session *session;
union {
struct list_head link;
struct llist_node node;
struct list_head node;
};
struct nvgpu_cond readout_wq;
nvgpu_atomic_t poll_mask;
@@ -110,8 +111,9 @@ struct nvgpu_clk_session {
struct gk20a *g;
struct nvgpu_ref refcount;
struct list_head link;
struct llist_head targets;
struct list_head targets;
struct nvgpu_spinlock session_lock;
struct nvgpu_clk_arb_target target_pool[2];
struct nvgpu_clk_arb_target *target;
};