gpu: nvgpu: userd slab cleanup

Follow-up change to rename g->ops.mm.bar1_map (and implementations)
to more specific g->ops.mm.bar1_map_userd.
Also use nvgpu_big_zalloc() to allocate userd slabs memory descriptors.

Bug 2422486
Bug 200474793

Change-Id: Iceff3bd1d34d56d3bb9496c179fff1b876b224ce
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1970891
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
This commit is contained in:
Thomas Fleury
2018-12-11 17:27:38 -08:00
committed by mobile promotions
parent e9066a46c9
commit 3943f87d69
14 changed files with 17 additions and 17 deletions

View File

@@ -155,7 +155,7 @@ void vgpu_vm_remove(struct vm_gk20a *vm)
WARN_ON(err || msg.ret);
}
u64 vgpu_bar1_map(struct gk20a *g, struct nvgpu_mem *mem, u32 offset)
u64 vgpu_mm_bar1_map_userd(struct gk20a *g, struct nvgpu_mem *mem, u32 offset)
{
u64 addr = nvgpu_mem_get_addr(g, mem);
struct tegra_vgpu_cmd_msg msg;