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gpu: nvgpu: userd slab cleanup
Follow-up change to rename g->ops.mm.bar1_map (and implementations) to more specific g->ops.mm.bar1_map_userd. Also use nvgpu_big_zalloc() to allocate userd slabs memory descriptors. Bug 2422486 Bug 200474793 Change-Id: Iceff3bd1d34d56d3bb9496c179fff1b876b224ce Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1970891 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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@@ -155,7 +155,7 @@ void vgpu_vm_remove(struct vm_gk20a *vm)
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WARN_ON(err || msg.ret);
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}
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u64 vgpu_bar1_map(struct gk20a *g, struct nvgpu_mem *mem, u32 offset)
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u64 vgpu_mm_bar1_map_userd(struct gk20a *g, struct nvgpu_mem *mem, u32 offset)
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{
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u64 addr = nvgpu_mem_get_addr(g, mem);
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struct tegra_vgpu_cmd_msg msg;
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