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gpu: nvgpu: Cast negative int to u32 before shift
A shift of a negative number is undefined; so to work around said warning simply cast to a u32 first. In this case the resulting operation should be ok since the sign bits are maintained when the 32 bit negative integer is shifted into a 24 bit negative integer. JIRA NVGPU-525 Change-Id: I0a35b0ccbccbcf4ac1b0767acad75c082143429e Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1673826 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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@@ -35,7 +35,7 @@
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void gp106_get_internal_sensor_limits(s32 *max_24_8, s32 *min_24_8)
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{
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*max_24_8 = (0x87 << 8);
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*min_24_8 = ((-216) << 8);
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*min_24_8 = (((u32)-216) << 8);
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}
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int gp106_get_internal_sensor_curr_temp(struct gk20a *g, u32 *temp_f24_8)
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