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gpu: nvgpu: Fix Bad bit shift Coverity issues
Fixed following Coverity Defects: ioctl_as.c : Bad bit shift operation mc_tu104.c : Bad bit shift operation vm.c : Bad bit shift operation vm_remap.c : Bad bit shift operation A new linux header file for ilog2 is created. The files which used the old ilog2 function have been changed to use the new nvgpu_ilog2 function. CID 9847922 CID 9869507 CID 9859508 CID 10112314 CID 10127813 CID 10127899 CID 10128004 Signed-off-by: Jinesh Parakh <jparakh@nvidia.com> Change-Id: Ia201eea7cc426c3d6581e1e5ae3b882dbab3b490 Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2700994 Tested-by: mobile promotions <svcmobile_promotions@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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@@ -52,8 +52,12 @@ nvgpu_pd_mem_entry_from_tree_entry(struct nvgpu_rbtree_node *node)
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static u32 nvgpu_pd_cache_nr(u32 bytes)
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{
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unsigned long tmp = ilog2((unsigned long)bytes >>
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((unsigned long)NVGPU_PD_CACHE_MIN_SHIFT - 1UL));
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unsigned long bytes_shift = (unsigned long)bytes >>
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((unsigned long)NVGPU_PD_CACHE_MIN_SHIFT - 1UL);
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unsigned long tmp;
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nvgpu_assert(bytes_shift > 0UL);
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tmp = nvgpu_ilog2(bytes_shift);
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nvgpu_assert(tmp <= U32_MAX);
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return (u32)tmp;
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