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gpu: nvgpu: Fix Bad bit shift Coverity issues
Fixed following Coverity Defects: ioctl_as.c : Bad bit shift operation mc_tu104.c : Bad bit shift operation vm.c : Bad bit shift operation vm_remap.c : Bad bit shift operation A new linux header file for ilog2 is created. The files which used the old ilog2 function have been changed to use the new nvgpu_ilog2 function. CID 9847922 CID 9869507 CID 9859508 CID 10112314 CID 10127813 CID 10127899 CID 10128004 Signed-off-by: Jinesh Parakh <jparakh@nvidia.com> Change-Id: Ia201eea7cc426c3d6581e1e5ae3b882dbab3b490 Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2700994 Tested-by: mobile promotions <svcmobile_promotions@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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@@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
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* Copyright (c) 2020-2022, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@@ -37,7 +37,7 @@ int test_ilog2(struct unit_module *m,
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for (i = 0; i < BITS_PER_LONG; i++) {
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test = 1UL << i;
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ret = ilog2(test);
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ret = nvgpu_ilog2(test);
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if (ret != i) {
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unit_return_fail(m,
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"ilog2 failure %ld\n", test);
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@@ -47,7 +47,7 @@ int test_ilog2(struct unit_module *m,
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for (i = 1; i < (BITS_PER_LONG - 1); i++) {
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test = 1UL << i;
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test += 1;
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ret = ilog2(test);
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ret = nvgpu_ilog2(test);
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if (ret != i) {
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unit_return_fail(m,
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"ilog2 failure %ld\n", test);
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