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gpu: nvgpu: unit: Shuffle the paths of tests around a bit
We will need to organize the unit tests in order to keep the units/ directory managable. The basic idea here is to mirror the common/ structure in nvgpu proper under units/. There's one additrion at the moment though: posix. This is for posix environment related tests. Also added a fix for the runlist unit test. Add it to the tmake sources and move the nvgpu-runlist/ directory to just runlist/. Change-Id: I1f4163d0e33c3af70376cfeb3441d277d559e05a Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1935710 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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198
userspace/units/posix/env/posix-env.c
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198
userspace/units/posix/env/posix-env.c
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/*
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* Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <stdlib.h>
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#include <stdint.h>
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#include <unit/io.h>
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#include <unit/unit.h>
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#include <nvgpu/types.h>
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/*
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* Test if the passed type is signed. In the signed case this expression becomes
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*
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* x = 0;
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* y = x - 1 = -1
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*
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* And -1 < 0 will be true. In the unsigned case, we rely on wrap around. We
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* have the following
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*
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* x = 0U
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* y = x - 1 = ~0 (i.e <TYPE>_MAX)
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*
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* Thus the expression y < x is false.
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*/
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#define IS_SIGNED_TYPE(__type__) \
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({ \
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__type__ x = (__type__)0; \
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__type__ y = x - (__type__)1; \
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y < x; \
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})
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/*
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* Ensure that our sized types are of the correct size. Assumes an 8bit byte of
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* course.
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*/
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static int sanity_test_sizes(struct unit_module *m,
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struct gk20a *g, void *args)
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{
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size_t size_u8 = sizeof(u8);
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size_t size_u16 = sizeof(u16);
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size_t size_u32 = sizeof(u32);
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size_t size_u64 = sizeof(u64);
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size_t size_s8 = sizeof(s8);
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size_t size_s16 = sizeof(s16);
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size_t size_s32 = sizeof(s32);
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size_t size_s64 = sizeof(s64);
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/* Unsigned. */
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if (size_u8 != 1U)
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unit_return_fail(m,
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"sizeof(u8) != 1 byte! (Actual size: %zu)\n",
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size_u8);
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if (size_u16 != 2U)
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unit_return_fail(m,
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"sizeof(u16) != 2 bytes! (Actual size: %zu)\n",
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size_u16);
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if (size_u32 != 4U)
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unit_return_fail(m,
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"sizeof(u32) != 4 bytes! (Actual size: %zu)\n",
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size_u32);
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if (size_u64 != 8U)
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unit_return_fail(m,
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"sizeof(u64) != 8 bytes! (Actual size: %zu)\n",
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size_u64);
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/* Signed. */
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if (size_s8 != 1U)
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unit_return_fail(m,
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"sizeof(s8) != 1 byte! (Actual size: %zu)\n",
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size_s8);
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if (size_s16 != 2U)
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unit_return_fail(m,
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"sizeof(s16) != 2 bytes! (Actual size: %zu)\n",
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size_s16);
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if (size_s32 != 4U)
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unit_return_fail(m,
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"sizeof(s32) != 4 bytes! (Actual size: %zu)\n",
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size_s32);
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if (size_s64 != 8U)
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unit_return_fail(m,
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"sizeof(s64) != 8 bytes! (Actual size: %zu)\n",
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size_s64);
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return UNIT_SUCCESS;
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}
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/*
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* Make sure that the signed types really are signed and that the unsigned types
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* really are not.
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*/
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static int sanity_test_signage(struct unit_module *m,
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struct gk20a *g, void *args)
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{
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if (!IS_SIGNED_TYPE(s8))
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unit_return_fail(m, "s8 is not signed!\n");
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if (!IS_SIGNED_TYPE(s16))
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unit_return_fail(m, "s16 is not signed!\n");
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if (!IS_SIGNED_TYPE(s32))
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unit_return_fail(m, "s32 is not signed!\n");
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if (!IS_SIGNED_TYPE(s64))
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unit_return_fail(m, "s64 is not signed!\n");
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if (IS_SIGNED_TYPE(u8))
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unit_return_fail(m, "u8 is signed!\n");
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if (IS_SIGNED_TYPE(u16))
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unit_return_fail(m, "u16 is signed!\n");
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if (IS_SIGNED_TYPE(u32))
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unit_return_fail(m, "u32 is signed!\n");
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if (IS_SIGNED_TYPE(u64))
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unit_return_fail(m, "u64 is signed!\n");
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return UNIT_SUCCESS;
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}
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/*
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* Ensure that a u64 can hold a pointer since in some places we use a u64 to
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* pass back a pointer value.
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*/
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static int sanity_test_ptr_in_u64(struct unit_module *m,
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struct gk20a *g, void *args)
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{
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if (sizeof(u64) < sizeof(uintptr_t))
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unit_return_fail(m,
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"u64 size (%zu b) less than pointer size (%zu b)",
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sizeof(u64), sizeof(uintptr_t));
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return UNIT_SUCCESS;
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}
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static int sanity_test_endianness(struct unit_module *m,
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struct gk20a *g, void *args)
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{
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u32 i;
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u32 x = 0x12345678;
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u8 *ptr_x_u8 = (u8 *)&x;
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u16 *ptr_x_u16 = (u16 *)&x;
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/*
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* Print what endianness we have. For now we have not explicitly decided
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* to support one or the other, but this will have to be determined
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* eventually.
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*
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* We have just been lucky so far.
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*/
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unit_info(m, "u32 x = 0x%x\n", x);
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for (i = 0; i < sizeof(u32) / sizeof(u16); i++) {
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unit_info(m, " &x + %zu: 0x%04hx\n",
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i * sizeof(u16), ptr_x_u16[i]);
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}
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unit_info(m, "u32 x = 0x%x\n", x);
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for (i = 0; i < sizeof(u32); i++) {
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unit_info(m, " &x + %u: 0x%02hhx\n", i, ptr_x_u8[i]);
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}
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switch (ptr_x_u8[0]) {
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case 0x12:
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unit_info(m, "Machine endianness: big\n");
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break;
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case 0x78:
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unit_info(m, "Machine endianness: little\n");
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break;
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default:
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unit_return_fail(m, "Machine endianness: middle/unknown ??\n");
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}
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return UNIT_SUCCESS;
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}
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struct unit_module_test posix_env_tests[] = {
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UNIT_TEST(sizes, sanity_test_sizes, NULL),
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UNIT_TEST(signage, sanity_test_signage, NULL),
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UNIT_TEST(endianness, sanity_test_endianness, NULL),
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UNIT_TEST(ptr_in_u64, sanity_test_ptr_in_u64, NULL),
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};
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UNIT_MODULE(posix_env, posix_env_tests, UNIT_PRIO_POSIX_TEST);
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