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gpu: nvgpu: allocate from coherent pool
Maps memory coherently on devices that are connected to a coherent bus. (1) Add code to be able to get the platform device node. (2) Create a new flag to mark if the device is connected to a coherent bus (3) Map memory coherently on coherent devices. bug 2040331 Change-Id: Ide83a9261acdbbc6e9fef4fc5f38d6f9d0e5ab5b Signed-off-by: David Nieto <dmartineznie@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1633985 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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@@ -28,6 +28,7 @@ void gk20a_driver_start_unload(struct gk20a *g);
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int nvgpu_quiesce(struct gk20a *g);
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int nvgpu_remove(struct device *dev, struct class *class);
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void nvgpu_free_irq(struct gk20a *g);
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struct device_node *nvgpu_get_node(struct gk20a *g);
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extern struct class nvgpu_class;
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