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gpu: nvgpu: gv100: Remove extra UART spew
Remove extra UART spew in fb_gv100.c. We were using nvgpu_info() instead of nvgpu_log_info(). Change-Id: Ideb44e492a76ca2f58c14b445bb0a31ebe4c995a Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1805692 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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@@ -56,13 +56,13 @@ void gv100_fb_reset(struct gk20a *g)
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u32 val;
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int retries = HW_SCRUB_TIMEOUT_MAX / HW_SCRUB_TIMEOUT_DEFAULT;
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nvgpu_info(g, "reset gv100 fb");
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nvgpu_log_info(g, "reset gv100 fb");
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/* wait for memory to be accessible */
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do {
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u32 w = gk20a_readl(g, fb_niso_scrub_status_r());
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if (fb_niso_scrub_status_flag_v(w)) {
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nvgpu_info(g, "done");
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nvgpu_log_info(g, "done");
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break;
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}
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nvgpu_udelay(HW_SCRUB_TIMEOUT_DEFAULT);
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