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gpu: nvgpu: add supported preemptions to gpu characteristics
Add below flag fields to gpu characteristics to indicate supported and default preemption modes on platform for graphics and compute __u32 graphics_preemption_mode_flags; __u32 compute_preemption_mode_flags; __u32 default_graphics_preempt_mode; __u32 default_compute_preempt_mode; Add struct nvgpu_preemption_modes_rec to struct gr_gk20a to store these values locally Use platform specific get_preemption_mode_flags() to get the flags and define gk20a/gm20b specific get_preemption_mode_flags() API Bug 1646259 Change-Id: I80193c0d988dc93bd96585f9aa631fd817f4dfa3 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1133595 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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committed by
Terje Bergstrom
parent
d868b65441
commit
771f742703
@@ -187,6 +187,13 @@ struct nvgpu_gpu_characteristics {
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__u64 max_freq;
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/* supported preemption modes */
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__u32 graphics_preemption_mode_flags; /* NVGPU_GRAPHICS_PREEMPTION_MODE_* */
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__u32 compute_preemption_mode_flags; /* NVGPU_COMPUTE_PREEMPTION_MODE_* */
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/* default preemption modes */
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__u32 default_graphics_preempt_mode; /* NVGPU_GRAPHICS_PREEMPTION_MODE_* */
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__u32 default_compute_preempt_mode; /* NVGPU_COMPUTE_PREEMPTION_MODE_* */
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/* Notes:
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- This struct can be safely appended with new fields. However, always
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keep the structure size multiple of 8 and make sure that the binary
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