gpu: nvgpu: add struct nvgpu_sched_ctrl to gk20a

Add struct nvgpu_sched_ctrl to struct gk20a
Delete struct gk20a_sched_ctrl from struct nvgpu_os_linux
Update sched_ctrl functions to use the nvgpu_sched_ctrl struct

Bug 200576520

Change-Id: I35b13219e5ef0a8a03333dfd7d46e1d308aec541
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2279152
(cherry picked from commit 9e9046f03c)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2288466
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
This commit is contained in:
Peter Daifuku
2020-01-14 11:14:38 -08:00
committed by Alex Waterman
parent b811a0b755
commit 86e030a18a
8 changed files with 108 additions and 89 deletions

View File

@@ -1,5 +1,5 @@
/*
* Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2016-2020, NVIDIA CORPORATION. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
@@ -21,25 +21,6 @@ struct gpu_ops;
struct nvgpu_tsg;
struct poll_table_struct;
struct gk20a_sched_ctrl {
struct gk20a *g;
struct nvgpu_mutex control_lock;
bool control_locked;
bool sw_ready;
struct nvgpu_mutex status_lock;
struct nvgpu_mutex busy_lock;
u64 status;
size_t bitmap_size;
u64 *active_tsg_bitmap;
u64 *recent_tsg_bitmap;
u64 *ref_tsg_bitmap;
struct nvgpu_cond readout_wq;
};
int gk20a_sched_dev_release(struct inode *inode, struct file *filp);
int gk20a_sched_dev_open(struct inode *inode, struct file *filp);
long gk20a_sched_dev_ioctl(struct file *, unsigned int, unsigned long);