gpu: nvgpu: prepare sec2 cmd unit

sec2_ipc.c now has the SEC2 command management functionality. Let us
rename it to sec2_cmd.c. Also update the header includes.

JIRA NVGPU-2074

Change-Id: I884829c6c68344f869c19b09130078ba413dc221
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2085751
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
This commit is contained in:
Sagar Kamble
2019-03-29 12:40:25 +05:30
committed by mobile promotions
parent 6eae6df6da
commit 8b304b4351
11 changed files with 55 additions and 50 deletions

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@@ -449,7 +449,7 @@ nvgpu-y += \
common/init/hal_init.o \
common/sec2/sec2.o \
common/sec2/sec2_allocator.o \
common/sec2/sec2_ipc.o \
common/sec2/sec2_cmd.o \
common/sec2/sec2_lsfm.o \
common/sec2/sec2_msg.o \
common/sec2/sec2_queue.o \

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@@ -161,7 +161,7 @@ srcs += common/sim.c \
common/acr/acr_sw_tu104.c \
common/sec2/sec2.c \
common/sec2/sec2_allocator.c \
common/sec2/sec2_ipc.c \
common/sec2/sec2_cmd.c \
common/sec2/sec2_lsfm.c \
common/sec2/sec2_msg.c \
common/sec2/sec2_queue.c \

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@@ -33,6 +33,7 @@
#include <nvgpu/acr.h>
#include <nvgpu/power_features/pg.h>
#include <nvgpu/pmu/lsfm.h>
#include <nvgpu/sec2/lsfm.h>
#include "gr_falcon_priv.h"

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@@ -36,6 +36,7 @@
#include <nvgpu/power_features/cg.h>
#include <nvgpu/nvgpu_err.h>
#include <nvgpu/pmu/lsfm.h>
#include <nvgpu/sec2/lsfm.h>
#include <nvgpu/pmu/super_surface.h>
#include <nvgpu/pmu/pmu_perfmon.h>

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@@ -23,13 +23,10 @@
#include <nvgpu/gk20a.h>
#include <nvgpu/pmu.h>
#include <nvgpu/log.h>
#include <nvgpu/bug.h>
#include <nvgpu/timers.h>
#include <nvgpu/lock.h>
#include <nvgpu/sec2.h>
#include <nvgpu/engine_queue.h>
#include <nvgpu/sec2/queue.h>
#include <nvgpu/sec2if/sec2_if_cmn.h>
#include <nvgpu/sec2/cmd.h>
/* command post operation functions */
static bool sec2_validate_cmd(struct nvgpu_sec2 *sec2,
@@ -60,7 +57,7 @@ static bool sec2_validate_cmd(struct nvgpu_sec2 *sec2,
invalid_cmd:
nvgpu_err(g, "invalid sec2 cmd :");
nvgpu_err(g, "queue_id=%d, cmd_size=%d, cmd_unit_id=%d \n",
nvgpu_err(g, "queue_id=%d, cmd_size=%d, cmd_unit_id=%d\n",
queue_id, cmd->hdr.size, cmd->hdr.unit_id);
return false;
@@ -70,8 +67,8 @@ static int sec2_write_cmd(struct nvgpu_sec2 *sec2,
struct nv_flcn_cmd_sec2 *cmd, u32 queue_id,
u32 timeout_ms)
{
struct gk20a *g = sec2->g;
struct nvgpu_timeout timeout;
struct gk20a *g = sec2->g;
int err;
nvgpu_log_fn(g, " ");
@@ -81,7 +78,8 @@ static int sec2_write_cmd(struct nvgpu_sec2 *sec2,
do {
err = nvgpu_sec2_queue_push(sec2->queues, queue_id, &sec2->flcn,
cmd, cmd->hdr.size);
if ((err == -EAGAIN) && (nvgpu_timeout_expired(&timeout) == 0)) {
if ((err == -EAGAIN) &&
(nvgpu_timeout_expired(&timeout) == 0)) {
nvgpu_usleep_range(1000U, 2000U);
} else {
break;
@@ -105,7 +103,8 @@ int nvgpu_sec2_cmd_post(struct gk20a *g, struct nv_flcn_cmd_sec2 *cmd,
if ((cmd == NULL) || (!sec2->sec2_ready)) {
if (cmd == NULL) {
nvgpu_warn(g, "%s(): SEC2 cmd buffer is NULL", __func__);
nvgpu_warn(g,
"%s(): SEC2 cmd buffer is NULL", __func__);
} else {
nvgpu_warn(g, "%s(): SEC2 is not ready", __func__);
}
@@ -143,28 +142,3 @@ int nvgpu_sec2_cmd_post(struct gk20a *g, struct nv_flcn_cmd_sec2 *cmd,
exit:
return err;
}
int nvgpu_sec2_wait_message_cond(struct nvgpu_sec2 *sec2, u32 timeout_ms,
void *var, u8 val)
{
struct gk20a *g = sec2->g;
struct nvgpu_timeout timeout;
u32 delay = POLL_DELAY_MIN_US;
nvgpu_timeout_init(g, &timeout, timeout_ms, NVGPU_TIMER_CPU_TIMER);
do {
if (*(u8 *)var == val) {
return 0;
}
if (g->ops.sec2.is_interrupted(&g->sec2)) {
g->ops.sec2.isr(g);
}
nvgpu_usleep_range(delay, delay * 2U);
delay = min_t(u32, delay << 1U, POLL_DELAY_MAX_US);
} while (nvgpu_timeout_expired(&timeout) == 0);
return -ETIMEDOUT;
}

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@@ -24,7 +24,8 @@
#include <nvgpu/sec2/lsfm.h>
#include <nvgpu/sec2/msg.h>
#include <nvgpu/gk20a.h>
#include <nvgpu/sec2.h>
#include <nvgpu/sec2/cmd.h>
#include <nvgpu/sec2if/sec2_if_cmn.h>
/* Add code below to handle SEC2 RTOS commands */
/* LSF's bootstrap command */

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@@ -199,3 +199,28 @@ int nvgpu_sec2_process_message(struct nvgpu_sec2 *sec2)
exit:
return status;
}
int nvgpu_sec2_wait_message_cond(struct nvgpu_sec2 *sec2, u32 timeout_ms,
void *var, u8 val)
{
struct gk20a *g = sec2->g;
struct nvgpu_timeout timeout;
u32 delay = POLL_DELAY_MIN_US;
nvgpu_timeout_init(g, &timeout, timeout_ms, NVGPU_TIMER_CPU_TIMER);
do {
if (*(u8 *)var == val) {
return 0;
}
if (g->ops.sec2.is_interrupted(sec2)) {
g->ops.sec2.isr(g);
}
nvgpu_usleep_range(delay, delay * 2U);
delay = min_t(u32, delay << 1U, POLL_DELAY_MAX_US);
} while (nvgpu_timeout_expired(&timeout) == 0);
return -ETIMEDOUT;
}

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@@ -34,8 +34,6 @@
#include <nvgpu/sec2/seq.h>
#include <nvgpu/sec2/queue_cmn.h>
#include <nvgpu/sec2if/sec2_cmd_if.h>
#define nvgpu_sec2_dbg(g, fmt, args...) \
nvgpu_log(g, gpu_dbg_pmu, fmt, ##args)
@@ -68,13 +66,6 @@ struct nvgpu_sec2 {
u32 command_ack;
};
/* command/message handling methods*/
int nvgpu_sec2_cmd_post(struct gk20a *g, struct nv_flcn_cmd_sec2 *cmd,
u32 queue_id, sec2_callback callback,
void *cb_param, u32 timeout);
int nvgpu_sec2_wait_message_cond(struct nvgpu_sec2 *sec2, u32 timeout_ms,
void *var, u8 val);
/* sec2 init */
int nvgpu_init_sec2_setup_sw(struct gk20a *g, struct nvgpu_sec2 *sec2);
int nvgpu_init_sec2_support(struct gk20a *g);

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@@ -24,6 +24,11 @@
#define NVGPU_SEC2_CMD_IF_H
#include <nvgpu/sec2/lsfm.h>
#include <nvgpu/flcnif_cmn.h>
#include <nvgpu/types.h>
struct gk20a;
struct nvgpu_sec2;
struct nv_flcn_cmd_sec2 {
struct pmu_hdr hdr;
@@ -32,9 +37,9 @@ struct nv_flcn_cmd_sec2 {
} cmd;
};
#define NV_SEC2_UNIT_REWIND NV_FLCN_UNIT_ID_REWIND
#define NV_SEC2_UNIT_INIT (0x01U)
#define NV_SEC2_UNIT_ACR (0x07U)
#define NV_SEC2_UNIT_END (0x0AU)
/* command handling methods*/
int nvgpu_sec2_cmd_post(struct gk20a *g, struct nv_flcn_cmd_sec2 *cmd,
u32 queue_id, sec2_callback callback,
void *cb_param, u32 timeout);
#endif /* NVGPU_SEC2_CMD_IF_H */

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@@ -76,5 +76,7 @@ struct nv_flcn_msg_sec2 {
};
int nvgpu_sec2_process_message(struct nvgpu_sec2 *sec2);
int nvgpu_sec2_wait_message_cond(struct nvgpu_sec2 *sec2, u32 timeout_ms,
void *var, u8 val);
#endif /* NVGPU_SEC2_MSG_H */

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@@ -1,5 +1,5 @@
/*
* Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2018-2019, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -30,6 +30,11 @@
*/
#define NV_SEC2_MAX_NUM_SEQUENCES 256U
#define NV_SEC2_UNIT_REWIND NV_FLCN_UNIT_ID_REWIND
#define NV_SEC2_UNIT_INIT (0x01U)
#define NV_SEC2_UNIT_ACR (0x07U)
#define NV_SEC2_UNIT_END (0x0AU)
/*
* Compares an unit id against the values in the unit_id enumeration and
* verifies that the id is valid. It is expected that the id is specified