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gpu: nvgpu: prepare sec2 cmd unit
sec2_ipc.c now has the SEC2 command management functionality. Let us rename it to sec2_cmd.c. Also update the header includes. JIRA NVGPU-2074 Change-Id: I884829c6c68344f869c19b09130078ba413dc221 Signed-off-by: Sagar Kamble <skamble@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2085751 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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@@ -33,6 +33,7 @@
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#include <nvgpu/acr.h>
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#include <nvgpu/power_features/pg.h>
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#include <nvgpu/pmu/lsfm.h>
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#include <nvgpu/sec2/lsfm.h>
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#include "gr_falcon_priv.h"
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@@ -36,6 +36,7 @@
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#include <nvgpu/power_features/cg.h>
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#include <nvgpu/nvgpu_err.h>
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#include <nvgpu/pmu/lsfm.h>
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#include <nvgpu/sec2/lsfm.h>
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#include <nvgpu/pmu/super_surface.h>
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#include <nvgpu/pmu/pmu_perfmon.h>
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@@ -23,13 +23,10 @@
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#include <nvgpu/gk20a.h>
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#include <nvgpu/pmu.h>
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#include <nvgpu/log.h>
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#include <nvgpu/bug.h>
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#include <nvgpu/timers.h>
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#include <nvgpu/lock.h>
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#include <nvgpu/sec2.h>
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#include <nvgpu/engine_queue.h>
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#include <nvgpu/sec2/queue.h>
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#include <nvgpu/sec2if/sec2_if_cmn.h>
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#include <nvgpu/sec2/cmd.h>
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/* command post operation functions */
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static bool sec2_validate_cmd(struct nvgpu_sec2 *sec2,
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@@ -60,7 +57,7 @@ static bool sec2_validate_cmd(struct nvgpu_sec2 *sec2,
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invalid_cmd:
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nvgpu_err(g, "invalid sec2 cmd :");
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nvgpu_err(g, "queue_id=%d, cmd_size=%d, cmd_unit_id=%d \n",
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nvgpu_err(g, "queue_id=%d, cmd_size=%d, cmd_unit_id=%d\n",
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queue_id, cmd->hdr.size, cmd->hdr.unit_id);
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return false;
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@@ -70,8 +67,8 @@ static int sec2_write_cmd(struct nvgpu_sec2 *sec2,
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struct nv_flcn_cmd_sec2 *cmd, u32 queue_id,
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u32 timeout_ms)
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{
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struct gk20a *g = sec2->g;
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struct nvgpu_timeout timeout;
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struct gk20a *g = sec2->g;
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int err;
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nvgpu_log_fn(g, " ");
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@@ -81,7 +78,8 @@ static int sec2_write_cmd(struct nvgpu_sec2 *sec2,
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do {
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err = nvgpu_sec2_queue_push(sec2->queues, queue_id, &sec2->flcn,
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cmd, cmd->hdr.size);
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if ((err == -EAGAIN) && (nvgpu_timeout_expired(&timeout) == 0)) {
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if ((err == -EAGAIN) &&
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(nvgpu_timeout_expired(&timeout) == 0)) {
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nvgpu_usleep_range(1000U, 2000U);
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} else {
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break;
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@@ -105,7 +103,8 @@ int nvgpu_sec2_cmd_post(struct gk20a *g, struct nv_flcn_cmd_sec2 *cmd,
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if ((cmd == NULL) || (!sec2->sec2_ready)) {
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if (cmd == NULL) {
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nvgpu_warn(g, "%s(): SEC2 cmd buffer is NULL", __func__);
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nvgpu_warn(g,
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"%s(): SEC2 cmd buffer is NULL", __func__);
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} else {
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nvgpu_warn(g, "%s(): SEC2 is not ready", __func__);
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}
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@@ -143,28 +142,3 @@ int nvgpu_sec2_cmd_post(struct gk20a *g, struct nv_flcn_cmd_sec2 *cmd,
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exit:
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return err;
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}
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int nvgpu_sec2_wait_message_cond(struct nvgpu_sec2 *sec2, u32 timeout_ms,
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void *var, u8 val)
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{
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struct gk20a *g = sec2->g;
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struct nvgpu_timeout timeout;
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u32 delay = POLL_DELAY_MIN_US;
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nvgpu_timeout_init(g, &timeout, timeout_ms, NVGPU_TIMER_CPU_TIMER);
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do {
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if (*(u8 *)var == val) {
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return 0;
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}
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if (g->ops.sec2.is_interrupted(&g->sec2)) {
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g->ops.sec2.isr(g);
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}
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nvgpu_usleep_range(delay, delay * 2U);
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delay = min_t(u32, delay << 1U, POLL_DELAY_MAX_US);
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} while (nvgpu_timeout_expired(&timeout) == 0);
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return -ETIMEDOUT;
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}
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@@ -24,7 +24,8 @@
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#include <nvgpu/sec2/lsfm.h>
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#include <nvgpu/sec2/msg.h>
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#include <nvgpu/gk20a.h>
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#include <nvgpu/sec2.h>
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#include <nvgpu/sec2/cmd.h>
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#include <nvgpu/sec2if/sec2_if_cmn.h>
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/* Add code below to handle SEC2 RTOS commands */
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/* LSF's bootstrap command */
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@@ -199,3 +199,28 @@ int nvgpu_sec2_process_message(struct nvgpu_sec2 *sec2)
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exit:
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return status;
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}
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int nvgpu_sec2_wait_message_cond(struct nvgpu_sec2 *sec2, u32 timeout_ms,
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void *var, u8 val)
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{
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struct gk20a *g = sec2->g;
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struct nvgpu_timeout timeout;
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u32 delay = POLL_DELAY_MIN_US;
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nvgpu_timeout_init(g, &timeout, timeout_ms, NVGPU_TIMER_CPU_TIMER);
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do {
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if (*(u8 *)var == val) {
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return 0;
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}
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if (g->ops.sec2.is_interrupted(sec2)) {
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g->ops.sec2.isr(g);
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}
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nvgpu_usleep_range(delay, delay * 2U);
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delay = min_t(u32, delay << 1U, POLL_DELAY_MAX_US);
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} while (nvgpu_timeout_expired(&timeout) == 0);
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return -ETIMEDOUT;
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}
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