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gpu: nvgpu: support usermode submit buffers
Import userd and gpfifo buffers from userspace if provided via
NVGPU_IOCTL_CHANNEL_ALLOC_GPFIFO_EX. Also supply the work submit token
(i.e., the hw channel id) to userspace.
To keep the buffers alive, store their dmabuf and attachment/sgt handles
in nvgpu_channel_linux. Our nvgpu_mem doesn't provide such data for
buffers that are mainly in kernel use. The buffers are freed via a new
API in the os_channel interface.
Fix a bug in gk20a_channel_free_usermode_buffers: also unmap the
usermode gpfifo buffer.
Bug 200145225
Bug 200541476
Change-Id: I8416af7085c91b044ac8ccd9faa38e2a6d0c3946
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1795821
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry picked from commit 99b1c6dcdf
in dev-main)
Reviewed-on: https://git-master.nvidia.com/r/2170603
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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@@ -1514,8 +1514,24 @@ struct nvgpu_channel_setup_bind_args {
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#define NVGPU_CHANNEL_SETUP_BIND_FLAGS_DETERMINISTIC (1 << 1)
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/* enable replayable gmmu faults for this channel */
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#define NVGPU_CHANNEL_SETUP_BIND_FLAGS_REPLAYABLE_FAULTS_ENABLE (1 << 2)
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/*
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* Enable usermode submits on this channel.
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*
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* Submits in usermode are supported in some environments. If supported and
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* this flag is set + USERD and GPFIFO buffers are provided here, a submit
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* token is passed back to be written in the doorbell register in the usermode
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* region to notify the GPU for new work on this channel. Usermode and
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* kernelmode submit modes are mutually exclusive; by passing this flag, the
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* SUBMIT_GPFIFO IOCTL cannot be used.
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*/
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#define NVGPU_CHANNEL_SETUP_BIND_FLAGS_USERMODE_SUPPORT (1 << 3)
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__u32 flags;
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__u32 reserved[16];
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__s32 userd_dmabuf_fd; /* in */
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__s32 gpfifo_dmabuf_fd; /* in */
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__u32 work_submit_token; /* out */
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__u64 userd_dmabuf_offset; /* in */
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__u64 gpfifo_dmabuf_offset; /* in */
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__u32 reserved[9];
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};
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struct nvgpu_fence {
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__u32 id; /* syncpoint id or sync fence fd */
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