gpu: nvgpu: Fix boardobj allocation size

In current implementation we are allocating boardobj
in nvgpu_boardobj_construct_super for all units and assigning
that pointer to boardobj type, as the size differe for different
units assigning the boardobj pointer to a common type will
give violations. Fixing them by allocating mem a head
and later call construct_super for elements initialization.

NVGPU-4484

Change-Id: I9b5ed1a6d8418fec48a29eee38d55fc7d83fcfab
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2335989
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
This commit is contained in:
rmylavarapu
2020-04-29 12:00:28 +05:30
committed by Alex Waterman
parent 0115c26f1b
commit 8e545ef04b
18 changed files with 165 additions and 83 deletions

View File

@@ -674,13 +674,18 @@ static int clk_prog_construct_super(struct gk20a *g,
struct clk_prog *pclkprog;
int status = 0;
status = nvgpu_boardobj_construct_super(g, ppboardobj,
size, pargs);
pclkprog = nvgpu_kzalloc(g, size);
if (pclkprog == NULL) {
return -ENOMEM;
}
status = pmu_boardobj_construct_super(g,
(struct boardobj *)(void *)pclkprog, pargs);
if (status != 0) {
return -EINVAL;
}
pclkprog = (struct clk_prog *)(void *)*ppboardobj;
*ppboardobj = (struct boardobj *)(void *)pclkprog;
pclkprog->super.pmudatainit =
clk_prog_pmudatainit_super;