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gpu: nvgpu: Fix boardobj allocation size
In current implementation we are allocating boardobj in nvgpu_boardobj_construct_super for all units and assigning that pointer to boardobj type, as the size differe for different units assigning the boardobj pointer to a common type will give violations. Fixing them by allocating mem a head and later call construct_super for elements initialization. NVGPU-4484 Change-Id: I9b5ed1a6d8418fec48a29eee38d55fc7d83fcfab Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2335989 Reviewed-by: automaticguardword <automaticguardword@nvidia.com> Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com> Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com> Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com> GVS: Gerrit_Virtual_Submit
This commit is contained in:
committed by
Alex Waterman
parent
0115c26f1b
commit
8e545ef04b
@@ -290,13 +290,19 @@ static int vfe_equ_construct_super(struct gk20a *g,
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struct vfe_equ *ptmpequ = (struct vfe_equ *)pargs;
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int status = 0;
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status = nvgpu_boardobj_construct_super(g, ppboardobj,
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size, pargs);
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pvfeequ = nvgpu_kzalloc(g, size);
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if (pvfeequ == NULL) {
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return -ENOMEM;
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}
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status = pmu_boardobj_construct_super(g,
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(struct boardobj *)(void *)pvfeequ, pargs);
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if (status != 0) {
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return -EINVAL;
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}
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pvfeequ = (struct vfe_equ *)(void *)*ppboardobj;
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*ppboardobj = (struct boardobj *)(void *)pvfeequ;
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status = boardobjgrpmask_e32_init(&pvfeequ->mask_depending_vars, NULL);
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pvfeequ->super.pmudatainit =
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vfe_equ_pmudatainit_super;
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