gpu: nvgpu: cleanup allocator debugging

Remove debugging features that did not really get used and make
the debugging code use the nvgpu_log() functionality. This ties
the allocator debugging into the larger nvgpu debug framework.

Also modify many of the places CONFIG_DEBUG_FS was used to
conditionally compile allocator debug code to use __KERNEL__
instead. This is because that debug code can still be called even
when debugfs is not present in Linux.

Change-Id: I112ebe1cae22d6f8db96d023993498093e18d74a
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1544439
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
This commit is contained in:
Alex Waterman
2017-08-21 13:29:46 -07:00
committed by mobile promotions
parent c49160127a
commit 8f2f979428
8 changed files with 51 additions and 39 deletions

View File

@@ -1076,7 +1076,7 @@ static u64 nvgpu_buddy_alloc_space(struct nvgpu_allocator *a)
return space;
}
#ifdef CONFIG_DEBUG_FS
#ifdef __KERNEL__
/*
* Print the buddy allocator top level stats. If you pass @s as NULL then the
* stats are printed to the kernel log. This lets this code be used for
@@ -1174,7 +1174,7 @@ static const struct nvgpu_allocator_ops buddy_ops = {
.fini = nvgpu_buddy_allocator_destroy,
#ifdef CONFIG_DEBUG_FS
#ifdef __KERNEL__
.print_stats = nvgpu_buddy_print_stats,
#endif
};