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gpu: nvgpu: cleanup allocator debugging
Remove debugging features that did not really get used and make the debugging code use the nvgpu_log() functionality. This ties the allocator debugging into the larger nvgpu debug framework. Also modify many of the places CONFIG_DEBUG_FS was used to conditionally compile allocator debug code to use __KERNEL__ instead. This is because that debug code can still be called even when debugfs is not present in Linux. Change-Id: I112ebe1cae22d6f8db96d023993498093e18d74a Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1544439 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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@@ -756,7 +756,7 @@ static void nvgpu_page_allocator_destroy(struct nvgpu_allocator *__a)
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alloc_unlock(__a);
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}
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#ifdef CONFIG_DEBUG_FS
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#ifdef __KERNEL__
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static void nvgpu_page_print_stats(struct nvgpu_allocator *__a,
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struct seq_file *s, int lock)
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{
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@@ -833,7 +833,7 @@ static const struct nvgpu_allocator_ops page_ops = {
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.fini = nvgpu_page_allocator_destroy,
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#ifdef CONFIG_DEBUG_FS
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#ifdef __KERNEL__
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.print_stats = nvgpu_page_print_stats,
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#endif
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};
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