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gpu: nvgpu: posix: Change BUG() to raise signal
BUG() was causing a hang which would cause issues in automated tests. Instead now BUG() will raise a signal and kill the thread that called BUG(). JIRA NVGPU-1254 Change-Id: I74a7c74ee3c392a330fdaf49f3e1447f53c2b688 Signed-off-by: Nicolas Benech <nbenech@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1920220 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
This commit is contained in:
committed by
Abdul Salam
parent
739b5d1506
commit
9934cfdd72
@@ -21,17 +21,9 @@
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*/
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#include <nvgpu/log.h>
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#include <nvgpu/posix/bug.h>
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__attribute__ ((noreturn))
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static void __hang(void)
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{
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nvgpu_err(NULL, "Hanging!");
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while (1)
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;
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}
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#include <signal.h>
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#include <pthread.h>
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static void __dump_stack(unsigned int skip_frames)
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{
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@@ -50,7 +42,9 @@ void __bug(const char *fmt, ...)
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{
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nvgpu_err(NULL, "BUG detected!");
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__hang();
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/* Raise a bad system call signal and kill the thread */
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(void) raise(SIGSEGV);
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pthread_exit(NULL);
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}
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bool __warn(bool cond, const char *fmt, ...)
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