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gpu: nvgpu: move netlist_defs.h to include/
According to nvgpu coding guidelines, common headers should be put in include/ directory. Updated accordingly Change-Id: I448c562734616cb6b7ff5496094a3abb65e0d7df Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2599899 (cherry picked from commit 80f12d84015a433bbca2580f300d77c39d69097a) Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2633417 Tested-by: mobile promotions <svcmobile_promotions@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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@@ -153,7 +153,7 @@ netlist:
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owner: Seshendra G
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sources: [ common/netlist/netlist.c,
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common/netlist/netlist_priv.h,
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common/netlist/netlist_defs.h,
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include/nvgpu/netlist_defs.h,
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include/nvgpu/netlist.h ]
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nvlink:
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@@ -30,10 +30,10 @@
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#include <nvgpu/gk20a.h>
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#include <nvgpu/netlist.h>
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#include <nvgpu/string.h>
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#include <nvgpu/netlist_defs.h>
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#include <nvgpu/static_analysis.h>
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#include "netlist_priv.h"
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#include "netlist_defs.h"
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/*
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* Need to support multiple ARCH in same GPU family
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@@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
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* Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@@ -23,7 +23,7 @@
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#define NVGPU_NETLIST_GA100_H
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#include <nvgpu/types.h>
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#include "common/netlist/netlist_defs.h"
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#include <nvgpu/netlist_defs.h>
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struct gk20a;
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@@ -23,7 +23,7 @@
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#define NVGPU_NETLIST_GA10B_H
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#include <nvgpu/types.h>
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#include "common/netlist/netlist_defs.h"
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#include <nvgpu/netlist_defs.h>
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struct gk20a;
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@@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2014-2019, NVIDIA CORPORATION. All rights reserved.
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* Copyright (c) 2014-2021, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@@ -23,7 +23,7 @@
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#define NVGPU_NETLIST_GM20B_H
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#include <nvgpu/types.h>
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#include "common/netlist/netlist_defs.h"
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#include <nvgpu/netlist_defs.h>
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struct gk20a;
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@@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2015-2019, NVIDIA CORPORATION. All rights reserved.
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* Copyright (c) 2015-2021, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@@ -23,7 +23,7 @@
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#define NVGPU_NETLIST_GP10B_H
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#include <nvgpu/types.h>
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#include "common/netlist/netlist_defs.h"
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#include <nvgpu/netlist_defs.h>
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struct gk20a;
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@@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2017-2019, NVIDIA CORPORATION. All rights reserved.
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* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@@ -23,7 +23,7 @@
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#define NVGPU_NETLIST_GV100_H
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#include <nvgpu/types.h>
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#include "common/netlist/netlist_defs.h"
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#include <nvgpu/netlist_defs.h>
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struct gk20a;
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@@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2016 - 2019, NVIDIA CORPORATION. All rights reserved.
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* Copyright (c) 2016 - 2021, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@@ -23,7 +23,7 @@
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#define NVGPU_NETLIST_GV11B_H
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#include <nvgpu/types.h>
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#include "common/netlist/netlist_defs.h"
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#include <nvgpu/netlist_defs.h>
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struct gk20a;
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@@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2018-2019, NVIDIA CORPORATION. All rights reserved.
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* Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@@ -23,7 +23,7 @@
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#define NVGPU_NETLIST_TU104_H
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#include <nvgpu/types.h>
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#include "common/netlist/netlist_defs.h"
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#include <nvgpu/netlist_defs.h>
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struct gk20a;
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@@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
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* Copyright (c) 2019-2021, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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