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gpu: nvgpu: API to access fb memory
Add IOCTL API NVGPU_DBG_GPU_IOCTL_ACCESS_FB_MEMORY to read/write fb/vidmem memory Interface will accept dmabuf_fd of the buffer in vidmem, offset into the buffer to access, temporary buffer to copy data across API, size of read/write and command indicating either read or write operation API will first parse all the inputs, and then call gk20a_vidbuf_access_memory() to complete fb access gk20a_vidbuf_access_memory() will then just use gk20a_mem_rd_n() or gk20a_mem_wr_n() depending on the command issued Bug 1804714 Jira DNVGPU-192 Change-Id: Iba3c42410abe12c2884d3b603fa33d27782e4c56 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1255556 (cherry picked from commit 2c49a8a79d93fc526adbf6f808484fa9a3fa2498) Reviewed-on: http://git-master/r/1260471 GVS: Gerrit_Virtual_Submit Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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@@ -917,11 +917,28 @@ struct nvgpu_dbg_gpu_suspend_resume_contexts_args {
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_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 18, struct nvgpu_dbg_gpu_suspend_resume_contexts_args)
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#define NVGPU_DBG_GPU_IOCTL_ACCESS_FB_MEMORY_CMD_READ 1
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#define NVGPU_DBG_GPU_IOCTL_ACCESS_FB_MEMORY_CMD_WRITE 2
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struct nvgpu_dbg_gpu_access_fb_memory_args {
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__u32 cmd; /* in: either read or write */
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__s32 dmabuf_fd; /* in: dmabuf fd of the buffer in FB */
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__u64 offset; /* in: offset within buffer in FB, should be 4B aligned */
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__u64 buffer; /* in/out: temp buffer to read/write from */
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__u64 size; /* in: size of the buffer i.e. size of read/write in bytes, should be 4B aligned */
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};
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#define NVGPU_DBG_GPU_IOCTL_ACCESS_FB_MEMORY \
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_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 19, struct nvgpu_dbg_gpu_access_fb_memory_args)
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#define NVGPU_DBG_GPU_IOCTL_LAST \
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_IOC_NR(NVGPU_DBG_GPU_IOCTL_SUSPEND_RESUME_CONTEXTS)
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_IOC_NR(NVGPU_DBG_GPU_IOCTL_ACCESS_FB_MEMORY)
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#define NVGPU_DBG_GPU_IOCTL_MAX_ARG_SIZE \
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sizeof(struct nvgpu_dbg_gpu_perfbuf_map_args)
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sizeof(struct nvgpu_dbg_gpu_access_fb_memory_args)
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/*
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* /dev/nvhost-gpu device
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