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gpu: nvgpu: Put debugfs dependencies inside #ifdef
Put all debugfs dependencies inside #ifdef CONFIG_DEBUG_FS. This includes some functions in allocators that were used only for debugging. Remove include of linux/debugfs.h on files that do not deal with debugfs. linux/debugfs.h implicitly included linux/fs.h, which we relied on. Add explicit include of linux/fs.h for all files where this is the case. Change-Id: I16feffae6b0e3a2edf366075cdc01ade86be06f9 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1467897 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit
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@@ -17,7 +17,6 @@
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#ifndef NVGPU_ALLOCATOR_H
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#define NVGPU_ALLOCATOR_H
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#include <linux/debugfs.h>
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#include <linux/seq_file.h>
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#include <linux/platform_device.h>
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@@ -74,9 +73,11 @@ struct nvgpu_allocator_ops {
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/* Destructor. */
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void (*fini)(struct nvgpu_allocator *allocator);
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#ifdef CONFIG_DEBUG_FS
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/* Debugging. */
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void (*print_stats)(struct nvgpu_allocator *allocator,
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struct seq_file *s, int lock);
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#endif
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};
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struct nvgpu_allocator {
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@@ -246,8 +247,10 @@ u64 nvgpu_alloc_space(struct nvgpu_allocator *a);
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void nvgpu_alloc_destroy(struct nvgpu_allocator *allocator);
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#ifdef CONFIG_DEBUG_FS
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void nvgpu_alloc_print_stats(struct nvgpu_allocator *a,
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struct seq_file *s, int lock);
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#endif
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static inline struct gk20a *nvgpu_alloc_to_gpu(struct nvgpu_allocator *a)
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{
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