gpu: nvgpu: Use accessor for finding struct device

Use dev_from_gk20a() accessor whenever accessing struct device * from
struct gk20a.

JIRA NVGPU-38

Change-Id: Ide9fca3a56436c8f62e7872580a766c4c1e2353e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master/r/1507930
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
This commit is contained in:
Terje Bergstrom
2017-06-21 15:56:05 -07:00
committed by mobile promotions
parent 6f0fcbc667
commit bab823973b
43 changed files with 105 additions and 90 deletions

View File

@@ -67,7 +67,7 @@ void nvgpu_fini_alloc_debug(struct nvgpu_allocator *a)
void nvgpu_alloc_debugfs_init(struct gk20a *g)
{
struct gk20a_platform *platform = dev_get_drvdata(g->dev);
struct gk20a_platform *platform = dev_get_drvdata(dev_from_gk20a(g));
g->debugfs_allocators = debugfs_create_dir("allocators", platform->debugfs);
if (IS_ERR_OR_NULL(g->debugfs_allocators)) {