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gpu: nvgpu: Use accessor for finding struct device
Use dev_from_gk20a() accessor whenever accessing struct device * from struct gk20a. JIRA NVGPU-38 Change-Id: Ide9fca3a56436c8f62e7872580a766c4c1e2353e Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master/r/1507930 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit
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@@ -20,6 +20,7 @@
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#include <nvgpu/log.h>
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#include "gk20a/gk20a.h"
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#include "gk20a/platform_gk20a.h"
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/*
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* Define a length for log buffers. This is the buffer that the 'fmt, ...' part
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@@ -52,7 +53,7 @@ int nvgpu_log_mask_enabled(struct gk20a *g, u32 log_mask)
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static inline const char *nvgpu_log_name(struct gk20a *g)
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{
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return dev_name(g->dev);
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return dev_name(dev_from_gk20a(g));
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}
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#ifdef CONFIG_GK20A_TRACE_PRINTK
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