gpu: nvgpu: Use accessor for finding struct device

Use dev_from_gk20a() accessor whenever accessing struct device * from
struct gk20a.

JIRA NVGPU-38

Change-Id: Ide9fca3a56436c8f62e7872580a766c4c1e2353e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master/r/1507930
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
This commit is contained in:
Terje Bergstrom
2017-06-21 15:56:05 -07:00
committed by mobile promotions
parent 6f0fcbc667
commit bab823973b
43 changed files with 105 additions and 90 deletions

View File

@@ -20,6 +20,7 @@
#include <nvgpu/log.h>
#include "gk20a/gk20a.h"
#include "gk20a/platform_gk20a.h"
/*
* Define a length for log buffers. This is the buffer that the 'fmt, ...' part
@@ -52,7 +53,7 @@ int nvgpu_log_mask_enabled(struct gk20a *g, u32 log_mask)
static inline const char *nvgpu_log_name(struct gk20a *g)
{
return dev_name(g->dev);
return dev_name(dev_from_gk20a(g));
}
#ifdef CONFIG_GK20A_TRACE_PRINTK