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gpu: nvgpu: Use accessor for finding struct device
Use dev_from_gk20a() accessor whenever accessing struct device * from struct gk20a. JIRA NVGPU-38 Change-Id: Ide9fca3a56436c8f62e7872580a766c4c1e2353e Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master/r/1507930 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit
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@@ -78,7 +78,7 @@ int gk20a_busy(struct gk20a *g)
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goto fail;
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}
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dev = g->dev;
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dev = dev_from_gk20a(g);
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if (pm_runtime_enabled(dev)) {
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ret = pm_runtime_get_sync(dev);
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@@ -116,7 +116,7 @@ void gk20a_idle(struct gk20a *g)
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atomic_dec(&g->usage_count);
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dev = g->dev;
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dev = dev_from_gk20a(g);
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if (!(dev && gk20a_can_busy(g)))
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return;
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@@ -175,7 +175,7 @@ int gk20a_pm_finalize_poweron(struct device *dev)
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enable_irq(g->irq_nonstall);
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g->irqs_enabled = 1;
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gk20a_scale_resume(g->dev);
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gk20a_scale_resume(dev_from_gk20a(g));
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if (platform->has_cde)
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gk20a_init_cde_support(g);
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@@ -269,7 +269,7 @@ static struct of_device_id tegra_gk20a_of_match[] = {
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*/
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int __gk20a_do_idle(struct gk20a *g, bool force_reset)
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{
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struct device *dev = g->dev;
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struct device *dev = dev_from_gk20a(g);
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struct gk20a_platform *platform = dev_get_drvdata(dev);
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struct nvgpu_timeout timeout;
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int ref_cnt;
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@@ -410,7 +410,7 @@ static int gk20a_do_idle(void *_g)
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*/
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int __gk20a_do_unidle(struct gk20a *g)
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{
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struct device *dev = g->dev;
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struct device *dev = dev_from_gk20a(g);
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struct gk20a_platform *platform = dev_get_drvdata(dev);
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int err;
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