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gpu: nvgpu: Clean up ioctl_dbg.h
ioctl_dbg.h contained several unnecessary #includes. Replace them with forward declarations. Also move all definitions only used by ioctl_dbg.h to ioctl_dbg.c. Change-Id: I799c8574e985f394eb653a7b7c54816ff409b058 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1768259 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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@@ -21,6 +21,7 @@
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#include <linux/cdev.h>
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#include <linux/uaccess.h>
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#include <linux/dma-buf.h>
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#include <linux/poll.h>
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#include <uapi/linux/nvgpu.h>
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#include <nvgpu/kmem.h>
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@@ -40,6 +41,22 @@
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#include "platform_gk20a.h"
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#include "ioctl_dbg.h"
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struct dbg_session_gk20a_linux {
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struct device *dev;
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struct dbg_session_gk20a dbg_s;
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};
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struct dbg_session_channel_data_linux {
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/*
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* We have to keep a ref to the _file_, not the channel, because
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* close(channel_fd) is synchronous and would deadlock if we had an
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* open debug session fd holding a channel ref at that time. Holding a
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* ref to the file makes close(channel_fd) just drop a kernel ref to
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* the file; the channel will close when the last file ref is dropped.
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*/
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struct file *ch_f;
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struct dbg_session_channel_data ch_data;
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};
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/* turn seriously unwieldy names -> something shorter */
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#define REGOP_LINUX(x) NVGPU_DBG_GPU_REG_OP_##x
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