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gpu: nvgpu: add API to extract gk20a pointer from cdev
Add new API nvgpu_get_gk20a_from_cdev() that extracts gk20a pointer from cdev pointer. This helps in keeping cdev related implementation details in ioctl.c and away from other device ioctl files. Also move struct nvgpu_cdev, nvgpu_class, and nvgpu_cdev_class_priv_data from os_linux.h to ioctl.h since all of these structures are more IOCTL related and better to keep them in ioctl specific header. Jira NVGPU-5648 Change-Id: Ifad8454fd727ae2389ccf3d1ba492551ef1613ac Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2435466 Reviewed-by: automaticguardword <automaticguardword@nvidia.com> Reviewed-by: Lakshmanan M <lm@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com> GVS: Gerrit_Virtual_Submit
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committed by
Alex Waterman
parent
d0a1f30e66
commit
be9271d721
@@ -33,6 +33,7 @@
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#include "platform_gk20a.h"
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#include "ioctl_as.h"
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#include "ioctl_channel.h"
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#include "ioctl.h"
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#include "os_linux.h"
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static u32 gk20a_as_translate_as_alloc_space_flags(struct gk20a *g, u32 flags)
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@@ -308,7 +309,7 @@ int gk20a_as_dev_open(struct inode *inode, struct file *filp)
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struct nvgpu_cdev *cdev;
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cdev = container_of(inode->i_cdev, struct nvgpu_cdev, cdev);
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g = get_gk20a(cdev->node->parent);
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g = nvgpu_get_gk20a_from_cdev(cdev);
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nvgpu_log_fn(g, " ");
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