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gpu: nvgpu: fix recursion in included headers
We have this recursion in headers as pointed by Coverity gk20a/gk20a.h" includes itself: gk20a.h -> clk.h -> clk_vin.h -> boardobj.h -> gk20a.h Fix this by removing gk20a.h header from boardobj.h Coverity id : 2466672 Bug 200291879 Change-Id: I00727047676ca9b6c6f8115523d681917d4c419e Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1455975 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Alex Waterman <alexw@nvidia.com>
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@@ -17,7 +17,6 @@
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struct boardobj;
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#include <linux/nvgpu.h>
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#include "gk20a/gk20a.h"
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#include "gk20a/pmu_gk20a.h"
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#include "ctrl/ctrlboardobj.h"
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#include <nvgpu/pmuif/nvgpu_gpmu_cmdif.h>
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