gpu: nvgpu: support preprocessing of SM exceptions

Support preprocessing of SM exceptions if API
pointer pre_process_sm_exception() is defined

Also, expose some common APIs

Bug 200156699

Change-Id: I1303642c1c4403c520b62efb6fd83e95eaeb519b
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/925883
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
This commit is contained in:
Deepak Nibade
2015-12-29 13:53:46 +05:30
committed by Sachin Nikam
parent 0ce201e8de
commit ca76b336b3
6 changed files with 101 additions and 56 deletions

View File

@@ -1,7 +1,7 @@
/*
* GK20A Graphics
*
* Copyright (c) 2011-2015, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2011-2016, NVIDIA CORPORATION. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
@@ -193,6 +193,14 @@ struct gpu_ops {
struct warpstate *w_state);
void (*get_access_map)(struct gk20a *g,
u32 **whitelist, int *num_entries);
int (*handle_fecs_error)(struct gk20a *g,
struct channel_gk20a *ch,
struct gr_gk20a_isr_data *isr_data);
int (*pre_process_sm_exception)(struct gk20a *g,
u32 gpc, u32 tpc, u32 global_esr, u32 warp_esr,
bool sm_debugger_attached,
struct channel_gk20a *fault_ch,
bool *early_exit, bool *ignore_debugger);
} gr;
const char *name;
struct {