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gpu: nvgpu: reserve pma stream for legacy profiler
Legacy profiler does not reserve PMA stream resource with PM reservation system. Also, HWPM system reset is separately implemented in membuf disable path. And it does not even restore perf unit SLCG prod values. Allcoate a dummy profiler object for debug session in perfbuf map path. Free it in perfbuf unmap path. This has advantage of synchronizing PMA stream reservation with new profiler stack. And this also leverages HWPM system reset and SLCG handling code during resource reservation. Remove explicit HWPM reset from gops.perf.membuf_reset_streaming() HALs Bug 2510974 Jira NVGPU-5360 Change-Id: I54c5202b6251dea3d80a4dfc011e8a296339e07f Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2399595 Reviewed-by: automaticguardword <automaticguardword@nvidia.com> Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com> Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> GVS: Gerrit_Virtual_Submit Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
This commit is contained in:
committed by
Alex Waterman
parent
d90b9a3d4e
commit
d020778c55
@@ -24,8 +24,6 @@
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#include <nvgpu/mm.h>
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#include <nvgpu/bug.h>
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#include <nvgpu/gk20a.h>
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#include <nvgpu/mc.h>
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#include <nvgpu/gops_mc.h>
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#include "perf_gm20b.h"
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@@ -55,8 +53,6 @@ void gm20b_perf_membuf_reset_streaming(struct gk20a *g)
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u32 engine_status;
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u32 num_unread_bytes;
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g->ops.mc.reset(g, g->ops.mc.reset_mask(g, NVGPU_UNIT_PERFMON));
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engine_status = nvgpu_readl(g, perf_pmasys_enginestatus_r());
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WARN_ON(0U ==
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(engine_status & perf_pmasys_enginestatus_rbufempty_empty_f()));
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@@ -24,8 +24,6 @@
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#include <nvgpu/mm.h>
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#include <nvgpu/bug.h>
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#include <nvgpu/gk20a.h>
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#include <nvgpu/mc.h>
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#include <nvgpu/gops_mc.h>
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#include "perf_gv11b.h"
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@@ -55,8 +53,6 @@ void gv11b_perf_membuf_reset_streaming(struct gk20a *g)
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u32 engine_status;
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u32 num_unread_bytes;
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g->ops.mc.reset(g, g->ops.mc.reset_mask(g, NVGPU_UNIT_PERFMON));
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engine_status = nvgpu_readl(g, perf_pmasys_enginestatus_r());
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WARN_ON(0U ==
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(engine_status & perf_pmasys_enginestatus_rbufempty_empty_f()));
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