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Open source GPL/LGPL release
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333
drivers/gpu/nvgpu/common/fifo/priv_cmdbuf.c
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333
drivers/gpu/nvgpu/common/fifo/priv_cmdbuf.c
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/*
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* Copyright (c) 2011-2020, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <nvgpu/log.h>
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#include <nvgpu/utils.h>
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#include <nvgpu/log2.h>
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#include <nvgpu/barrier.h>
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#include <nvgpu/dma.h>
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#include <nvgpu/nvgpu_mem.h>
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#include <nvgpu/kmem.h>
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#include <nvgpu/vm.h>
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#include <nvgpu/priv_cmdbuf.h>
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#include <nvgpu/gk20a.h>
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#include <nvgpu/trace.h>
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#include <nvgpu/circ_buf.h>
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struct priv_cmd_entry {
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struct nvgpu_mem *mem;
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u32 off; /* offset in mem, in u32 entries */
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u32 fill_off; /* write offset from off, in u32 entries */
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u32 size; /* in words */
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u32 alloc_size;
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};
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struct priv_cmd_queue {
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struct vm_gk20a *vm;
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struct nvgpu_mem mem; /* pushbuf */
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u32 size; /* allocated length in words */
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u32 put; /* next entry will begin here */
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u32 get; /* next entry to free begins here */
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/* an entry is a fragment of the pushbuf memory */
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struct priv_cmd_entry *entries;
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u32 entries_len; /* allocated length */
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u32 entry_put;
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u32 entry_get;
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};
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/* allocate private cmd buffer queue.
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used for inserting commands before/after user submitted buffers. */
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int nvgpu_priv_cmdbuf_queue_alloc(struct vm_gk20a *vm,
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u32 job_count, struct priv_cmd_queue **queue)
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{
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struct gk20a *g = vm->mm->g;
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struct priv_cmd_queue *q;
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u64 size, tmp_size;
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int err = 0;
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u32 wait_size, incr_size;
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u32 mem_per_job;
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/*
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* sema size is at least as much as syncpt size, but semas may not be
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* enabled in the build. If neither semas nor syncpts are enabled, priv
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* cmdbufs and as such kernel mode submits with job tracking won't be
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* supported.
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*/
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#ifdef CONFIG_NVGPU_SW_SEMAPHORE
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wait_size = g->ops.sync.sema.get_wait_cmd_size();
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incr_size = g->ops.sync.sema.get_incr_cmd_size();
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#else
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wait_size = g->ops.sync.syncpt.get_wait_cmd_size();
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incr_size = g->ops.sync.syncpt.get_incr_cmd_size(true);
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#endif
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/*
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* Compute the amount of priv_cmdbuf space we need. In general the
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* worst case is the kernel inserts both a semaphore pre-fence and
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* post-fence. Any sync-pt fences will take less memory so we can
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* ignore them unless they're the only supported type. Jobs can also
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* have more than one pre-fence but that's abnormal and we'll -EAGAIN
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* if such jobs would fill the queue.
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*
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* A semaphore ACQ (fence-wait) is 8 words: semaphore_a, semaphore_b,
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* semaphore_c, and semaphore_d. A semaphore INCR (fence-get) will be
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* 10 words: all the same as an ACQ plus a non-stalling intr which is
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* another 2 words. In reality these numbers vary by chip but we'll use
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* 8 and 10 as examples.
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*
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* Given the job count, cmdbuf space is allocated such that each job
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* can get one wait command and one increment command:
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*
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* job_count * (8 + 10) * 4 bytes
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*
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* These cmdbufs are inserted as gpfifo entries right before and after
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* the user submitted gpfifo entries per submit.
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*
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* One extra slot is added to the queue length so that the requested
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* job count can actually be allocated. This ring buffer implementation
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* is full when the number of consumed entries is one less than the
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* allocation size:
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*
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* alloc bytes = job_count * (wait + incr + 1) * slot in bytes
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*/
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mem_per_job = nvgpu_safe_mult_u32(
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nvgpu_safe_add_u32(
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nvgpu_safe_add_u32(wait_size, incr_size),
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1U),
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(u32)sizeof(u32));
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/* both 32 bit and mem_per_job is small */
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size = nvgpu_safe_mult_u64((u64)job_count, (u64)mem_per_job);
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tmp_size = PAGE_ALIGN(roundup_pow_of_two(size));
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if (tmp_size > U32_MAX) {
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return -ERANGE;
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}
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size = (u32)tmp_size;
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q = nvgpu_kzalloc(g, sizeof(*q));
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if (q == NULL) {
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return -ENOMEM;
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}
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q->vm = vm;
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if (job_count > U32_MAX / 2U - 1U) {
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err = -ERANGE;
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goto err_free_queue;
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}
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/* One extra to account for the full condition: 2 * job_count + 1 */
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q->entries_len = nvgpu_safe_mult_u32(2U,
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nvgpu_safe_add_u32(job_count, 1U));
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q->entries = nvgpu_vzalloc(g,
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nvgpu_safe_mult_u64((u64)q->entries_len,
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sizeof(*q->entries)));
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if (q->entries == NULL) {
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err = -ENOMEM;
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goto err_free_queue;
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}
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err = nvgpu_dma_alloc_map_sys(vm, size, &q->mem);
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if (err != 0) {
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nvgpu_err(g, "%s: memory allocation failed", __func__);
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goto err_free_entries;
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}
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tmp_size = q->mem.size / sizeof(u32);
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nvgpu_assert(tmp_size <= U32_MAX);
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q->size = (u32)tmp_size;
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*queue = q;
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return 0;
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err_free_entries:
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nvgpu_vfree(g, q->entries);
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err_free_queue:
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nvgpu_kfree(g, q);
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return err;
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}
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void nvgpu_priv_cmdbuf_queue_free(struct priv_cmd_queue *q)
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{
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struct vm_gk20a *vm = q->vm;
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struct gk20a *g = vm->mm->g;
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nvgpu_dma_unmap_free(vm, &q->mem);
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nvgpu_vfree(g, q->entries);
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nvgpu_kfree(g, q);
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}
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/* allocate a cmd buffer with given size. size is number of u32 entries */
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static int nvgpu_priv_cmdbuf_alloc_buf(struct priv_cmd_queue *q, u32 orig_size,
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struct priv_cmd_entry *e)
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{
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struct gk20a *g = q->vm->mm->g;
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u32 size = orig_size;
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u32 free_count;
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nvgpu_log_fn(g, "size %d", orig_size);
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/*
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* If free space in the end is less than requested, increase the size
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* to make the real allocated space start from beginning. The hardware
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* expects each cmdbuf to be contiguous in the dma space.
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*
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* This too small extra space in the end may happen because the
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* requested wait and incr command buffers do not necessarily align
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* with the whole buffer capacity. They don't always align because the
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* buffer size is rounded to the next power of two and because not all
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* jobs necessarily use exactly one wait command.
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*/
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if (nvgpu_safe_add_u32(q->put, size) > q->size) {
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size = orig_size + (q->size - q->put);
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}
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nvgpu_log_info(g, "priv cmd queue get:put %d:%d",
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q->get, q->put);
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nvgpu_assert(q->put < q->size);
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nvgpu_assert(q->get < q->size);
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nvgpu_assert(q->size > 0U);
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free_count = (q->size - q->put + q->get - 1U) & (q->size - 1U);
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if (size > free_count) {
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return -EAGAIN;
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}
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e->fill_off = 0;
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e->size = orig_size;
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e->alloc_size = size;
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e->mem = &q->mem;
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/*
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* if we have increased size to skip free space in the end, set put
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* to beginning of cmd buffer + size, as if the prev put was at
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* position 0.
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*/
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if (size != orig_size) {
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e->off = 0;
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q->put = orig_size;
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} else {
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e->off = q->put;
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q->put = (q->put + orig_size) & (q->size - 1U);
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}
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/* we already handled q->put + size > q->size so BUG_ON this */
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BUG_ON(q->put > q->size);
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nvgpu_log_fn(g, "done");
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return 0;
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}
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int nvgpu_priv_cmdbuf_alloc(struct priv_cmd_queue *q, u32 size,
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struct priv_cmd_entry **e)
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{
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u32 next_put = nvgpu_safe_add_u32(q->entry_put, 1U) % q->entries_len;
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struct priv_cmd_entry *entry;
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int err;
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if (next_put == q->entry_get) {
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return -EAGAIN;
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}
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entry = &q->entries[q->entry_put];
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err = nvgpu_priv_cmdbuf_alloc_buf(q, size, entry);
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if (err != 0) {
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return err;
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}
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q->entry_put = next_put;
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*e = entry;
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return 0;
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}
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void nvgpu_priv_cmdbuf_rollback(struct priv_cmd_queue *q,
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struct priv_cmd_entry *e)
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{
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nvgpu_assert(q->put < q->size);
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nvgpu_assert(q->size > 0U);
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nvgpu_assert(e->alloc_size <= q->size);
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q->put = (q->put + q->size - e->alloc_size) & (q->size - 1U);
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(void)memset(e, 0, sizeof(*e));
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nvgpu_assert(q->entry_put < q->entries_len);
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nvgpu_assert(q->entries_len > 0U);
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q->entry_put = (q->entry_put + q->entries_len - 1U)
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% q->entries_len;
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}
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void nvgpu_priv_cmdbuf_free(struct priv_cmd_queue *q, struct priv_cmd_entry *e)
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{
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struct gk20a *g = q->vm->mm->g;
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if ((q->get != e->off) && e->off != 0U) {
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nvgpu_err(g, "priv cmdbuf requests out-of-order");
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}
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nvgpu_assert(q->size > 0U);
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q->get = nvgpu_safe_add_u32(e->off, e->size) & (q->size - 1U);
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q->entry_get = nvgpu_safe_add_u32(q->entry_get, 1U) % q->entries_len;
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(void)memset(e, 0, sizeof(*e));
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}
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void nvgpu_priv_cmdbuf_append(struct gk20a *g, struct priv_cmd_entry *e,
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u32 *data, u32 entries)
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{
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nvgpu_assert(e->fill_off + entries <= e->size);
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nvgpu_mem_wr_n(g, e->mem, (e->off + e->fill_off) * sizeof(u32),
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data, entries * sizeof(u32));
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e->fill_off += entries;
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}
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void nvgpu_priv_cmdbuf_append_zeros(struct gk20a *g, struct priv_cmd_entry *e,
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u32 entries)
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{
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nvgpu_assert(e->fill_off + entries <= e->size);
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nvgpu_memset(g, e->mem, (e->off + e->fill_off) * sizeof(u32),
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0, entries * sizeof(u32));
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e->fill_off += entries;
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}
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void nvgpu_priv_cmdbuf_finish(struct gk20a *g, struct priv_cmd_entry *e,
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u64 *gva, u32 *size)
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{
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/*
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* The size is written to the pushbuf entry, so make sure this buffer
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* is complete at this point. The responsibility of the channel sync is
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* to be consistent in allocation and usage, and the matching size and
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* add gops (e.g., get_wait_cmd_size, add_wait_cmd) help there.
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*/
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nvgpu_assert(e->fill_off == e->size);
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#ifdef CONFIG_NVGPU_TRACE
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if (e->mem->aperture == APERTURE_SYSMEM) {
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trace_gk20a_push_cmdbuf(g->name, 0, e->size, 0,
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(u32 *)e->mem->cpu_va + e->off);
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}
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#endif
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*gva = nvgpu_safe_add_u64(e->mem->gpu_va,
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nvgpu_safe_mult_u64((u64)e->off, sizeof(u32)));
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*size = e->size;
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}
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