gpu: nvgpu: fix patch buf count update for vidmem

gr_gk20a_ctx_patch_write_begin() updates the patch buffer data_count
when the associated graphics context memory buffer has been
CPU-mapped; it was doing so by looking for a non-null cpu_va.

However, if the graphics context has been allocated from vidmem,
cpu_va is always 0, so we can't tell if nvgpu_mem_begin() was called
for the context buffer or not.

Instead:
- add a cpu_accessible flag to the nvgpu_mem struct and set
  it in nvgpu_mem_begin()

- return the value of that flag in nvgpu_mem_cpu_accessible()

- gr_gk20a_ctx_patch_write_begin() now calls this new function
  instead of checking cpu_va.

Bug 2012077
JIRA ESRM-74

Change-Id: I8401699f30b4ae7154111721c25c7ec3ff95d329
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1587293
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
This commit is contained in:
Peter Daifuku
2017-10-27 15:46:53 -07:00
committed by mobile promotions
parent 5662236895
commit de399ccb00
3 changed files with 25 additions and 8 deletions

View File

@@ -122,6 +122,7 @@ struct nvgpu_mem {
size_t aligned_size;
u64 gpu_va;
bool skip_wmb;
bool cpu_accessible;
/*
* Set when a nvgpu_mem struct is not a "real" nvgpu_mem struct. Instead
@@ -210,6 +211,15 @@ static inline bool nvgpu_mem_is_valid(struct nvgpu_mem *mem)
}
/*
* Returns true if the passed nvgpu_mem can be accessed by the CPU by virtue
* of having called nvgpu_mem_begin successfully.
*/
static inline bool nvgpu_mem_cpu_accessible(struct nvgpu_mem *mem)
{
return mem->cpu_accessible;
}
/*
* Create a nvgpu_sgt of the default implementation
*/