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nvgpu: pmu: cleanup init thread on destroy
In nvgpu_kill_task_pg_init(), call nvgpu_thread_join() if the init thread is no longer running in order to reclaim thread resources. Bug 2452799 JIRA ESRM-437 Change-Id: Id9c67f689027f00039ac2df226ee9c28ad89dd1d Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1967983 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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@@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
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* Copyright (c) 2017-2018, NVIDIA CORPORATION. All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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@@ -17,6 +17,7 @@
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#include <linux/kthread.h>
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#include <nvgpu/thread.h>
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#include <nvgpu/timers.h>
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int nvgpu_thread_proxy(void *threaddata)
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{
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@@ -61,3 +62,10 @@ bool nvgpu_thread_is_running(struct nvgpu_thread *thread)
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{
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return ACCESS_ONCE(thread->running);
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};
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void nvgpu_thread_join(struct nvgpu_thread *thread)
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{
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while (ACCESS_ONCE(thread->running)) {
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nvgpu_msleep(10);
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}
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};
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