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Open source GPL/LGPL release
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136
drivers/gpu/nvgpu/common/pmu/boardobj/boardobj.h
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136
drivers/gpu/nvgpu/common/pmu/boardobj/boardobj.h
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/*
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* Copyright (c) 2016-2020, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef NVGPU_BOARDOBJ_H
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#define NVGPU_BOARDOBJ_H
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struct pmu_board_obj;
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struct nvgpu_list_node;
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struct gk20a;
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struct nv_pmu_boardobj;
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/*
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* Base Class for all physical or logical device on the PCB.
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* Contains fields common to all devices on the board. Specific types of
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* devices may extend this object adding any details specific to that
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* device or device-type.
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*/
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struct pmu_board_obj {
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struct gk20a *g;
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u8 type; /*type of the device*/
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u8 idx; /*index of boardobj within in its group*/
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/* true if allocated in constructor. destructor should free */
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bool allocated;
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u32 type_mask; /*mask of types this boardobjimplements*/
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bool (*implements)(struct gk20a *g, struct pmu_board_obj *obj,
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u8 type);
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int (*destruct)(struct pmu_board_obj *obj);
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/*
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* Access interface apis which will be overridden by the devices
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* that inherit from BOARDOBJ
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*/
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int (*pmudatainit)(struct gk20a *g, struct pmu_board_obj *obj,
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struct nv_pmu_boardobj *pmu_obj);
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struct nvgpu_list_node node;
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};
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#define HIGHESTBITIDX_32(n32) \
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{ \
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u32 count = 0U; \
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while (((n32) >>= 1U) != 0U) { \
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count++; \
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} \
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(n32) = count; \
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}
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#define LOWESTBIT(x) ((x) & (((x)-1U) ^ (x)))
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#define HIGHESTBIT(n32) \
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{ \
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HIGHESTBITIDX_32(n32); \
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n32 = NVBIT(n32); \
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}
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#define ONEBITSET(x) ((x) && (((x) & ((x)-1U)) == 0U))
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#define LOWESTBITIDX_32(n32) \
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{ \
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n32 = LOWESTBIT(n32); \
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IDX_32(n32); \
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}
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#define NUMSETBITS_32(n32) \
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{ \
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(n32) = (n32) - (((n32) >> 1U) & 0x55555555U); \
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(n32) = ((n32) & 0x33333333U) + (((n32) >> 2U) & 0x33333333U); \
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(n32) = ((((n32) + ((n32) >> 4U)) & 0x0F0F0F0FU) * 0x01010101U) >> 24U;\
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}
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#define IDX_32(n32) \
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{ \
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u32 idx = 0U; \
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if (((n32) & 0xFFFF0000U) != 0U) { \
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idx += 16U; \
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} \
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if (((n32) & 0xFF00FF00U) != 0U) { \
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idx += 8U; \
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} \
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if (((n32) & 0xF0F0F0F0U) != 0U) { \
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idx += 4U; \
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} \
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if (((n32) & 0xCCCCCCCCU) != 0U) { \
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idx += 2U; \
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} \
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if (((n32) & 0xAAAAAAAAU) != 0U) { \
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idx += 1U; \
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} \
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(n32) = idx; \
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}
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/*
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* Fills out the appropriate the nv_pmu_xxxx_device_desc_<xyz> driver->PMU
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* description structure, describing this BOARDOBJ board device to the PMU.
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*
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*/
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int pmu_board_obj_pmu_data_init_super(struct gk20a *g, struct pmu_board_obj
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*obj, struct nv_pmu_boardobj *pmu_obj);
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/*
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* Constructor for the base Board Object. Called by each device-specific
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* implementation of the BOARDOBJ interface to initialize the board object.
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*/
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int pmu_board_obj_construct_super(struct gk20a *g, struct pmu_board_obj
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*obj, void *args);
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static inline struct pmu_board_obj *
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boardobj_from_node(struct nvgpu_list_node *node)
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{
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return (struct pmu_board_obj *)
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((uintptr_t)node - offsetof(struct pmu_board_obj, node));
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};
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u8 pmu_board_obj_get_type(void *obj);
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u8 pmu_board_obj_get_idx(void *obj);
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#endif /* NVGPU_BOARDOBJ_H */
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