mirror of
git://nv-tegra.nvidia.com/linux-nvgpu.git
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Open source GPL/LGPL release
This commit is contained in:
337
drivers/gpu/nvgpu/os/posix/thread.c
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337
drivers/gpu/nvgpu/os/posix/thread.c
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/*
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* Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <nvgpu/bug.h>
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#include <nvgpu/thread.h>
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#include <nvgpu/os_sched.h>
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#ifdef NVGPU_UNITTEST_FAULT_INJECTION_ENABLEMENT
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#include <nvgpu/posix/posix-fault-injection.h>
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#endif
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#ifdef NVGPU_UNITTEST_FAULT_INJECTION_ENABLEMENT
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struct nvgpu_posix_fault_inj *nvgpu_thread_get_fault_injection(void)
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{
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struct nvgpu_posix_fault_inj_container *c =
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nvgpu_posix_fault_injection_get_container();
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return &c->thread_fi;
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}
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struct nvgpu_posix_fault_inj
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*nvgpu_thread_running_true_get_fault_injection(void)
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{
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struct nvgpu_posix_fault_inj_container *c =
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nvgpu_posix_fault_injection_get_container();
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return &c->thread_running_true_fi;
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}
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struct nvgpu_posix_fault_inj *nvgpu_thread_serial_get_fault_injection(void)
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{
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struct nvgpu_posix_fault_inj_container *c =
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nvgpu_posix_fault_injection_get_container();
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return &c->thread_serial_fi;
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}
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#endif
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/**
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* Use pthreads to mostly emulate the Linux kernel APIs. There are some things
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* that are quite different - especially the stop/should_stop notions. In user
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* space threads can send signals to one another but of course within the kernel
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* that is not as simple.
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*
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* This could use some nice debugging some day as well.
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*/
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static void *nvgpu_posix_thread_wrapper(void *data)
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{
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long ret;
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struct nvgpu_posix_thread_data *nvgpu =
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(struct nvgpu_posix_thread_data *)data;
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#ifdef NVGPU_UNITTEST_FAULT_INJECTION_ENABLEMENT
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/* setup the fault injection container from the parent */
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nvgpu_posix_init_fault_injection(nvgpu->fi_container);
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#endif
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ret = nvgpu->fn(nvgpu->data);
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if (ret != 0L) {
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nvgpu_info(NULL, "Error %ld return from thread: %d",
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ret, nvgpu_current_tid(NULL));
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}
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return NULL;
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}
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static void nvgpu_thread_cancel_sync(struct nvgpu_thread *thread)
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{
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int err;
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err = pthread_cancel(thread->thread);
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if (err != 0) {
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nvgpu_info(NULL, "Thread cancel error");
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}
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}
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int nvgpu_thread_create(struct nvgpu_thread *thread,
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void *data,
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int (*threadfn)(void *data), const char *name)
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{
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pthread_attr_t attr;
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int ret;
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#ifdef NVGPU_UNITTEST_FAULT_INJECTION_ENABLEMENT
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if (nvgpu_posix_fault_injection_handle_call(
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nvgpu_thread_get_fault_injection())) {
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return -EINVAL;
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}
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#endif
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(void) memset(thread, 0, sizeof(*thread));
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/*
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* By subtracting 1 the above memset ensures that we have a zero
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* terminated string.
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*/
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if (name != NULL) {
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(void) strncpy(thread->tname, name,
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NVGPU_THREAD_POSIX_MAX_NAMELEN - 1);
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}
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thread->nvgpu.data = data;
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thread->nvgpu.fn = threadfn;
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#ifdef NVGPU_UNITTEST_FAULT_INJECTION_ENABLEMENT
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/* pass the fault injection container to the child */
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thread->nvgpu.fi_container =
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nvgpu_posix_fault_injection_get_container();
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#endif
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nvgpu_atomic_set(&thread->running, 1);
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ret = pthread_attr_init(&attr);
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if (ret != 0) {
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return ret;
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}
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ret = pthread_create(&thread->thread, &attr,
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nvgpu_posix_thread_wrapper,
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&thread->nvgpu);
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if (ret != 0) {
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if ((pthread_attr_destroy(&attr)) != 0) {
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nvgpu_info(NULL, "Thread attr destroy error");
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}
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return ret;
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}
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#ifdef _GNU_SOURCE
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pthread_setname_np(thread->thread, thread->tname);
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#endif
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ret = pthread_attr_destroy(&attr);
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if (ret != 0) {
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if ((pthread_cancel(thread->thread)) != 0) {
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nvgpu_info(NULL, "Thread cancel error");
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}
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return ret;
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}
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#ifdef NVGPU_UNITTEST_FAULT_INJECTION_ENABLEMENT
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/*
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* For some code that is tested using public APIs it's not safe for the
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* parent thread to continue while the child thread is running. Fault
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* injection per thread pointer points to the same container for both
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* parent thread as well as the created one. So, there is chance of a
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* race in fault injection functionality. Serialize the run so that race
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* can be mitigated. Caller of nvgpu_thread_create() API should ensure
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* that the created thread is stopped using some fault injection or
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* otherwise.
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*/
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if (nvgpu_posix_fault_injection_handle_call(
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nvgpu_thread_serial_get_fault_injection())) {
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if ((pthread_join(thread->thread, NULL)) != 0) {
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nvgpu_info(NULL, "Thread join error");
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}
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}
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#endif
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return 0;
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}
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int nvgpu_thread_create_priority(struct nvgpu_thread *thread,
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void *data, int (*threadfn)(void *data),
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int priority, const char *name)
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{
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pthread_attr_t attr;
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struct sched_param param;
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int ret;
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#ifdef NVGPU_UNITTEST_FAULT_INJECTION_ENABLEMENT
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if (nvgpu_posix_fault_injection_handle_call(
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nvgpu_thread_get_fault_injection())) {
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return -EINVAL;
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}
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#endif
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(void) memset(thread, 0, sizeof(*thread));
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(void) memset(¶m, 0, sizeof(struct sched_param));
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/*
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* By subtracting 1 the above memset ensures that we have a zero
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* terminated string.
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*/
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if (name != NULL) {
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(void) strncpy(thread->tname, name,
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NVGPU_THREAD_POSIX_MAX_NAMELEN - 1);
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}
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thread->nvgpu.data = data;
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thread->nvgpu.fn = threadfn;
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#ifdef NVGPU_UNITTEST_FAULT_INJECTION_ENABLEMENT
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/* pass the fault injection container to the child */
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thread->nvgpu.fi_container =
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nvgpu_posix_fault_injection_get_container();
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#endif
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nvgpu_atomic_set(&thread->running, 1);
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ret = pthread_attr_init(&attr);
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if (ret != 0) {
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return ret;
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}
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ret = pthread_attr_setinheritsched(&attr, PTHREAD_EXPLICIT_SCHED);
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if (ret != 0) {
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goto attr_destroy;
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}
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ret = pthread_attr_setschedpolicy(&attr, SCHED_RR);
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if (ret != 0) {
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goto attr_destroy;
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}
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param.sched_priority = priority;
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ret = pthread_attr_setschedparam(&attr, ¶m);
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if (ret != 0) {
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goto attr_destroy;
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}
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ret = pthread_create(&thread->thread, &attr,
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nvgpu_posix_thread_wrapper, &thread->nvgpu);
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if (ret != 0) {
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goto attr_destroy;
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}
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#ifdef _GNU_SOURCE
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pthread_setname_np(thread->thread, thread->tname);
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#endif
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ret = pthread_attr_destroy(&attr);
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if (ret != 0) {
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if ((pthread_cancel(thread->thread)) != 0) {
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nvgpu_info(NULL, "Thread cancel error");
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}
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return ret;
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}
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#ifdef NVGPU_UNITTEST_FAULT_INJECTION_ENABLEMENT
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/*
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* For some code that is tested using public APIs it's not safe for the
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* parent thread to continue while the child thread is running. Fault
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* injection per thread pointer points to the same container for both
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* parent thread as well as the created one. So, there is chance of a
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* race in fault injection functionality. Serialize the run so that race
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* can be mitigated. Caller of nvgpu_thread_create() API should ensure
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* that the created thread is stopped using some fault injection or
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* otherwise.
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*/
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if (nvgpu_posix_fault_injection_handle_call(
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nvgpu_thread_serial_get_fault_injection())) {
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(void) pthread_join(thread->thread, NULL);
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}
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#endif
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return 0;
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attr_destroy:
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if ((pthread_attr_destroy(&attr)) != 0) {
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nvgpu_info(NULL, "Thread attr destroy error");
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}
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return ret;
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}
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void nvgpu_thread_stop(struct nvgpu_thread *thread)
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{
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int old = nvgpu_atomic_cmpxchg(&thread->running, 1, 0);
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if (old != 0) {
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nvgpu_thread_cancel_sync(thread);
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nvgpu_thread_join(thread);
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}
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}
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void nvgpu_thread_stop_graceful(struct nvgpu_thread *thread,
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void (*thread_stop_fn)(void *data), void *data)
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{
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int old = nvgpu_atomic_cmpxchg(&thread->running, 1, 0);
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if (old != 0) {
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if (thread_stop_fn != NULL) {
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thread_stop_fn(data);
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}
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nvgpu_thread_join(thread);
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}
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}
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bool nvgpu_thread_should_stop(struct nvgpu_thread *thread)
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{
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#ifdef NVGPU_UNITTEST_FAULT_INJECTION_ENABLEMENT
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if (nvgpu_posix_fault_injection_handle_call(
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nvgpu_thread_get_fault_injection())) {
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return true;
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}
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#endif
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return (nvgpu_atomic_read(&thread->running) == 0);
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}
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bool nvgpu_thread_is_running(struct nvgpu_thread *thread)
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{
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#ifdef NVGPU_UNITTEST_FAULT_INJECTION_ENABLEMENT
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if (nvgpu_posix_fault_injection_handle_call(
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nvgpu_thread_running_true_get_fault_injection())) {
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return true;
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}
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#endif
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return (nvgpu_atomic_read(&thread->running) == 1);
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}
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void nvgpu_thread_join(struct nvgpu_thread *thread)
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{
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int err;
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err = pthread_join(thread->thread, NULL);
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if(err != 0 && err != ESRCH) {
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BUG();
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}
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}
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