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gpu: nvgpu: add ioctl for querying memory state
Add NVGPU_GPU_IOCTL_GET_MEMORY_STATE to read the amount of free device-local video memory, if applicable. Some reserved fields are added to support different types of queries in the future (e.g. context-local free amount). Bug 1787771 Bug 200233138 Change-Id: Id5ffd02ad4d6ed3a6dc196541938573c27b340ac Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: http://git-master/r/1223762 (cherry picked from commit 96221d96c7972c6387944603e974f7639d6dbe70) Reviewed-on: http://git-master/r/1235980 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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@@ -747,6 +747,24 @@ static int nvgpu_gpu_alloc_vidmem(struct gk20a *g,
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return 0;
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}
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static int nvgpu_gpu_get_memory_state(struct gk20a *g,
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struct nvgpu_gpu_get_memory_state_args *args)
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{
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int err;
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gk20a_dbg_fn("");
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if (args->reserved[0] || args->reserved[1] ||
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args->reserved[2] || args->reserved[3])
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return -EINVAL;
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err = gk20a_vidmem_get_space(g, &args->total_free_bytes);
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gk20a_dbg_fn("done, err=%d, bytes=%lld", err, args->total_free_bytes);
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return err;
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}
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long gk20a_ctrl_dev_ioctl(struct file *filp, unsigned int cmd, unsigned long arg)
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{
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struct device *dev = filp->private_data;
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@@ -999,6 +1017,11 @@ long gk20a_ctrl_dev_ioctl(struct file *filp, unsigned int cmd, unsigned long arg
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(struct nvgpu_gpu_alloc_vidmem_args *)buf);
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break;
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case NVGPU_GPU_IOCTL_GET_MEMORY_STATE:
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err = nvgpu_gpu_get_memory_state(g,
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(struct nvgpu_gpu_get_memory_state_args *)buf);
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break;
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default:
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dev_dbg(dev_from_gk20a(g), "unrecognized gpu ioctl cmd: 0x%x", cmd);
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err = -ENOTTY;
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@@ -2276,6 +2276,26 @@ err_kfree:
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#endif
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}
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int gk20a_vidmem_get_space(struct gk20a *g, u64 *space)
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{
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#if defined(CONFIG_GK20A_VIDMEM)
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struct gk20a_allocator *allocator = &g->mm.vidmem.allocator;
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gk20a_dbg_fn("");
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if (!gk20a_alloc_initialized(allocator))
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return -ENOSYS;
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mutex_lock(&g->mm.vidmem.clear_list_mutex);
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*space = gk20a_alloc_space(allocator) +
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atomic64_read(&g->mm.vidmem.bytes_pending);
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mutex_unlock(&g->mm.vidmem.clear_list_mutex);
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return 0;
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#else
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return -ENOSYS;
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#endif
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}
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static u64 gk20a_mm_get_align(struct gk20a *g, struct scatterlist *sgl,
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enum gk20a_aperture aperture)
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{
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@@ -755,6 +755,7 @@ void gk20a_vm_mapping_batch_finish_locked(
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int gk20a_vidmem_buf_alloc(struct gk20a *g, size_t bytes);
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int gk20a_vidmem_get_space(struct gk20a *g, u64 *space);
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/* Note: batch may be NULL if map op is not part of a batch */
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int gk20a_vm_map_buffer(struct vm_gk20a *vm,
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@@ -510,6 +510,18 @@ struct nvgpu_gpu_alloc_vidmem_args {
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};
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};
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struct nvgpu_gpu_get_memory_state_args {
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/*
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* Current free space for this device; may change even when any
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* kernel-managed metadata (e.g., page tables or channels) is allocated
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* or freed. For an idle gpu, an allocation of this size would succeed.
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*/
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__u64 total_free_bytes;
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/* For future use; must be set to 0. */
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__u64 reserved[4];
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};
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#define NVGPU_GPU_IOCTL_ZCULL_GET_CTX_SIZE \
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_IOR(NVGPU_GPU_IOCTL_MAGIC, 1, struct nvgpu_gpu_zcull_get_ctx_size_args)
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#define NVGPU_GPU_IOCTL_ZCULL_GET_INFO \
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@@ -568,8 +580,11 @@ struct nvgpu_gpu_alloc_vidmem_args {
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#define NVGPU_GPU_IOCTL_ALLOC_VIDMEM \
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_IOWR(NVGPU_GPU_IOCTL_MAGIC, 27, \
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struct nvgpu_gpu_alloc_vidmem_args)
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#define NVGPU_GPU_IOCTL_GET_MEMORY_STATE \
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_IOWR(NVGPU_GPU_IOCTL_MAGIC, 33, \
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struct nvgpu_gpu_get_memory_state_args)
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#define NVGPU_GPU_IOCTL_LAST \
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_IOC_NR(NVGPU_GPU_IOCTL_ALLOC_VIDMEM)
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_IOC_NR(NVGPU_GPU_IOCTL_GET_MEMORY_STATE)
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#define NVGPU_GPU_IOCTL_MAX_ARG_SIZE \
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sizeof(struct nvgpu_gpu_get_cpu_time_correlation_info_args)
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