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gpu: nvgpu: Abstract threads
Add abstraction for threads. Implement them using kthreads in Linux kernel. JIRA NVGPU-14 Change-Id: I26996d844db6bdc4b5e6f3230514a1dadb3fb07c Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1469636 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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@@ -37,6 +37,7 @@ nvgpu-y := \
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common/linux/soc.o \
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common/linux/soc.o \
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common/linux/driver_common.o \
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common/linux/driver_common.o \
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common/linux/firmware.o \
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common/linux/firmware.o \
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common/linux/thread.o \
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common/mm/nvgpu_allocator.o \
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common/mm/nvgpu_allocator.o \
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common/mm/bitmap_allocator.o \
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common/mm/bitmap_allocator.o \
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common/mm/buddy_allocator.o \
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common/mm/buddy_allocator.o \
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42
drivers/gpu/nvgpu/common/linux/thread.c
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42
drivers/gpu/nvgpu/common/linux/thread.c
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/*
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* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <linux/kthread.h>
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#include <nvgpu/thread.h>
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int nvgpu_thread_create(struct nvgpu_thread *thread,
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void *data,
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int (*threadfn)(void *data), const char *name)
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{
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struct task_struct *task = kthread_create(threadfn, data, name);
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if (IS_ERR(task))
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return PTR_ERR(task);
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thread->task = task;
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wake_up_process(task);
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return 0;
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};
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void nvgpu_thread_stop(struct nvgpu_thread *thread)
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{
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kthread_stop(thread->task);
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};
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bool nvgpu_thread_should_stop(struct nvgpu_thread *thread)
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{
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return kthread_should_stop();
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};
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26
drivers/gpu/nvgpu/include/nvgpu/linux/thread.h
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drivers/gpu/nvgpu/include/nvgpu/linux/thread.h
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/*
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* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __NVGPU_THREAD_LINUX_H__
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#define __NVGPU_THREAD_LINUX_H__
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struct task_struct;
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struct nvgpu_thread {
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struct task_struct *task;
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};
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#endif /* __NVGPU_THREAD_LINUX_H__ */
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62
drivers/gpu/nvgpu/include/nvgpu/thread.h
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drivers/gpu/nvgpu/include/nvgpu/thread.h
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/*
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* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __NVGPU_THREAD_H__
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#define __NVGPU_THREAD_H__
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#ifdef __KERNEL__
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#include <nvgpu/linux/thread.h>
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#endif
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/**
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* nvgpu_thread_create - Create and run a new thread.
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*
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* @thread - thread structure to use
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* @data - data to pass to threadfn
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* @threadfn - Thread function
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* @name - name of the thread
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*
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* Create a thread and run threadfn in it. The thread stays alive as long as
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* threadfn is running. As soon as threadfn returns the thread is destroyed.
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*
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* threadfn needs to continuously poll nvgpu_thread_should_stop() to determine
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* if it should exit.
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*/
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int nvgpu_thread_create(struct nvgpu_thread *thread,
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void *data,
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int (*threadfn)(void *data), const char *name);
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/**
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* nvgpu_thread_stop - Destroy or request to destroy a thread
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*
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* @thread - thread to stop
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*
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* Request a thread to stop by setting nvgpu_thread_should_stop() to
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* true and wait for thread to exit.
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*/
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void nvgpu_thread_stop(struct nvgpu_thread *thread);
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/**
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* nvgpu_thread_should_stop - Query if thread should stop
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*
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* @thread
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*
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* Return true if thread should exit. Can be run only in the thread's own
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* context and with the thread as parameter.
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*/
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bool nvgpu_thread_should_stop(struct nvgpu_thread *thread);
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#endif /* __NVGPU_THREAD_H__ */
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