gpu: nvgpu: Abstract threads

Add abstraction for threads. Implement them using kthreads in Linux kernel.

JIRA NVGPU-14

Change-Id: I26996d844db6bdc4b5e6f3230514a1dadb3fb07c
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1469636
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
This commit is contained in:
Terje Bergstrom
2017-04-25 09:00:47 -07:00
committed by mobile promotions
parent aeb14da4a0
commit fc95237cf0
4 changed files with 131 additions and 0 deletions

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@@ -37,6 +37,7 @@ nvgpu-y := \
common/linux/soc.o \
common/linux/driver_common.o \
common/linux/firmware.o \
common/linux/thread.o \
common/mm/nvgpu_allocator.o \
common/mm/bitmap_allocator.o \
common/mm/buddy_allocator.o \

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@@ -0,0 +1,42 @@
/*
* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <linux/kthread.h>
#include <nvgpu/thread.h>
int nvgpu_thread_create(struct nvgpu_thread *thread,
void *data,
int (*threadfn)(void *data), const char *name)
{
struct task_struct *task = kthread_create(threadfn, data, name);
if (IS_ERR(task))
return PTR_ERR(task);
thread->task = task;
wake_up_process(task);
return 0;
};
void nvgpu_thread_stop(struct nvgpu_thread *thread)
{
kthread_stop(thread->task);
};
bool nvgpu_thread_should_stop(struct nvgpu_thread *thread)
{
return kthread_should_stop();
};

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@@ -0,0 +1,26 @@
/*
* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __NVGPU_THREAD_LINUX_H__
#define __NVGPU_THREAD_LINUX_H__
struct task_struct;
struct nvgpu_thread {
struct task_struct *task;
};
#endif /* __NVGPU_THREAD_LINUX_H__ */

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@@ -0,0 +1,62 @@
/*
* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __NVGPU_THREAD_H__
#define __NVGPU_THREAD_H__
#ifdef __KERNEL__
#include <nvgpu/linux/thread.h>
#endif
/**
* nvgpu_thread_create - Create and run a new thread.
*
* @thread - thread structure to use
* @data - data to pass to threadfn
* @threadfn - Thread function
* @name - name of the thread
*
* Create a thread and run threadfn in it. The thread stays alive as long as
* threadfn is running. As soon as threadfn returns the thread is destroyed.
*
* threadfn needs to continuously poll nvgpu_thread_should_stop() to determine
* if it should exit.
*/
int nvgpu_thread_create(struct nvgpu_thread *thread,
void *data,
int (*threadfn)(void *data), const char *name);
/**
* nvgpu_thread_stop - Destroy or request to destroy a thread
*
* @thread - thread to stop
*
* Request a thread to stop by setting nvgpu_thread_should_stop() to
* true and wait for thread to exit.
*/
void nvgpu_thread_stop(struct nvgpu_thread *thread);
/**
* nvgpu_thread_should_stop - Query if thread should stop
*
* @thread
*
* Return true if thread should exit. Can be run only in the thread's own
* context and with the thread as parameter.
*/
bool nvgpu_thread_should_stop(struct nvgpu_thread *thread);
#endif /* __NVGPU_THREAD_H__ */