Commit Graph

3 Commits

Author SHA1 Message Date
Alex Waterman
03164b0f4a gpu: nvgpu: Allow nvgpu sync_pts to be introspected
Allow nvgpu to identify sync_pts that were made by nvgpu so that
the underlying data structures can be accessed. This is important
for the semaphore fast-path that allows nvgpu to skip doing a
long CPU wait on a sync_fence.

Bug 1732449
JIRA DNVGPU-12

Change-Id: Iea43de21d2d7a4e75db6b6dbf24efb78ce64d619
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1162688
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-06-16 12:50:28 -07:00
Lauri Peltonen
bcf60a22c3 gpu: nvgpu: Add gk20a_fence type
When moving compression state tracking and compbit management ops to
kernel, we need to attach a fence to dma-buf metadata, along with the
compbit state.

To make in-kernel fence management easier, introduce a new gk20a_fence
abstraction. A gk20a_fence may be backed by a semaphore or a syncpoint
(id, value) pair. If the kernel is configured with CONFIG_SYNC, it will
also contain a sync_fence. The gk20a_fence can easily be converted back
to a syncpoint (id, value) parir or sync FD when we need to return it to
user space.

Change gk20a_submit_channel_gpfifo to return a gk20a_fence instead of
nvhost_fence. This is to facilitate work submission initiated from
kernel.

Bug 1509620

Change-Id: I6154764a279dba83f5e91ba9e0cb5e227ca08e1b
Signed-off-by: Lauri Peltonen <lpeltonen@nvidia.com>
Reviewed-on: http://git-master/r/439846
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2015-03-18 12:10:40 -07:00
Lauri Peltonen
954117fe11 gpu: nvgpu: Support sync framework with semaphores
Add sync_gk20a.c/h that support creating Android sync fence fd's from
gk20a semaphores.

Bug 1445450

Change-Id: I42272996721ceec38ba5510eae6770720bc9dd10
Signed-off-by: Lauri Peltonen <lpeltonen@nvidia.com>
Reviewed-on: http://git-master/r/374843
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2015-03-18 12:09:57 -07:00