Add -t/--test-level option for the unit test framework. This
correlates with the test plan levels in GVS. L0 tests are a subset of
the L1 tests. Currently, only test levels 0 and 1 are supported.
The test output has been updated to display skipped tests. Skipped
tests are not included in the test dump.
JIRA NVGPU-2251
Change-Id: Icc2ff19a81529be8526e89f70983e96040390e00
Signed-off-by: Philip Elcan <pelcan@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2085280
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When JAMA-related data is not being used, make sure
that the corresponding strings are still initialized
otherwise it could cause issues in QNX.
JIRA NVGPU-2937
Change-Id: I73cecf2e056820177e8973992f3b1c34f4d65d8f
Signed-off-by: Nicolas Benech <nbenech@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2074038
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
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Sort unit tests by their priority before running said unit tests.
There are three available priorities:
UNIT_PRIO_SELF_TEST
UNIT_PRIO_POSIX_TEST
UNIT_PRIO_NVGPU_TEST
Which correspond to the types of testing expected to be run. In
general unit tests should always just use UNIT_PRIO_NVGPU_TEST but
in the case of tests for the POSIX API layer or the unit test
framework the other two priorities are provided.
The reason for this is that it doesn't make much sense to run a
bunch of unit tests if the environment itself or the POSIX API
layer is broken. By placing these tests at the front of the list
of tests to run an engineer will easily be able to see if there
are core problems versus nvgpu problems.
This also lets users fine grain control of test order by adding
or subtracting to UNIT_PRIO_NVGPU_TEST but one must be very
careful about how they do this.
JIRA NVGPU-525
Change-Id: I12a5b798e998f34e4d1168bb3696c579460f20b1
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1741953
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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